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NES classic lock
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@ -34,6 +34,7 @@ function MarathonC89Game:new()
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self.enable_hold = false
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self.enable_hold = false
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self.next_queue_length = 1
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self.next_queue_length = 1
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self.additive_gravity = false
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self.additive_gravity = false
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self.classic_lock = true
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self.irs = false
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self.irs = false
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end
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end
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@ -4,6 +4,7 @@ local Shirase = SRS:extend()
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Shirase.name = "Shirase RS"
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Shirase.name = "Shirase RS"
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Shirase.hash = "Shirase"
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Shirase.hash = "Shirase"
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Shirase.world = false
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Shirase.colourscheme = {
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Shirase.colourscheme = {
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I = "R",
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I = "R",
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@ -87,4 +88,8 @@ function Shirase:onPieceDrop(piece) piece.lock_delay = 0 end
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function Shirase:onPieceMove(piece) piece.lock_delay = 0 end
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function Shirase:onPieceMove(piece) piece.lock_delay = 0 end
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function Shirase:onPieceRotate(piece) piece.lock_delay = 0 end
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function Shirase:onPieceRotate(piece) piece.lock_delay = 0 end
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function Shirase:getDefaultOrientation()
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return math.random(4)
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end
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return Shirase
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return Shirase
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