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Fixed randomizer in Combo Challenge
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@ -45,6 +45,7 @@ function ComboChallenge:new()
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GameMode:new()
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GameMode:new()
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self.grid = Grid(4, 24)
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self.grid = Grid(4, 24)
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self.grid:applyMap(maps[math.random(#maps)])
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self.grid:applyMap(maps[math.random(#maps)])
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self.randomizer = BagRandomizer()
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self.lock_drop = false
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self.lock_drop = false
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self.lock_hard_drop = false
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self.lock_hard_drop = false
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self.enable_hold = true
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self.enable_hold = true
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