C99 roll timer fixed

This commit is contained in:
Ishaan Bhardwaj 2021-01-13 22:44:27 -05:00
parent 00085af783
commit 7a13cf225b

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@ -51,7 +51,7 @@ function MarathonC99Game:new()
self.super:new() self.super:new()
self.grid = Grid(10, 22) self.grid = Grid(10, 22)
self.roll_frames = frameTime(3,00) self.roll_frames = 0
self.lines_to_next_level = lines_to_next_level[self.level] self.lines_to_next_level = lines_to_next_level[self.level]
self.slots = {} self.slots = {}
self.tetris_slots = 0 self.tetris_slots = 0