Changed C99's slot machine to use its own random object.
parent
e91b91aff2
commit
384edf8d54
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@ -50,6 +50,7 @@ local line_popup = {["y"]=0,["score"]=0,["lines"]=0}
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function MarathonC99Game:new()
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self.super:new()
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self.grid = Grid(10, 22)
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self.slots_random = love.math.newRandomGenerator(os.time())
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self.randomizer = SegaRandomizer()
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self.additive_gravity = false
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@ -330,9 +331,9 @@ function MarathonC99Game:drawScoringInfo()
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{1, 1, 1, 1}
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)
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love.graphics.printf(
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(self.slots[1] and self.slots[1] or math.random(4)) .. " " ..
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(self.slots[2] and self.slots[2] or math.random(4)) .. " " ..
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math.random(4),
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(self.slots[1] or self.slots_random:random(4)) .. " " ..
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(self.slots[2] or self.slots_random:random(4)) .. " " ..
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self.slots_random:random(4),
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240, 80, 100, "left")
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love.graphics.setColor(1,1,1,1)
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end
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