Super PRS. It's PRS with up-kicks
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00f2d1c4a8
commit
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local PRS = require 'tetris.rulesets.prs'
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local SPRS = PRS:extend()
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SPRS.name = "Super P.R.S"
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SPRS.hash = "SuperPRS"
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SPRS.world = true
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function SPRS:attemptWallkicks(piece, newpiece, rot_dir, grid)
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for y=0,5 do
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for x=0,5 do
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local offset = {x=x, y=y}
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kicked_piece = newpiece:withOffset(offset)
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if grid:canPlacePiece(kicked_piece) then
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piece:setRelativeRotation(rot_dir)
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piece:setOffset(offset)
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self:onPieceRotate(piece, grid)
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return
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end
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end
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for x=0,5 do
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local offset = {x=-x, y=y}
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kicked_piece = newpiece:withOffset(offset)
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if grid:canPlacePiece(kicked_piece) then
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piece:setRelativeRotation(rot_dir)
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piece:setOffset(offset)
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self:onPieceRotate(piece, grid)
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return
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end
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end
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end
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for y=0,-5,-1 do
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for x=0,5 do
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local offset = {x=x, y=y}
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kicked_piece = newpiece:withOffset(offset)
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if grid:canPlacePiece(kicked_piece) then
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piece:setRelativeRotation(rot_dir)
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piece:setOffset(offset)
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self:onPieceRotate(piece, grid)
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return
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end
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end
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for x=0,5 do
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local offset = {x=-x, y=y}
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kicked_piece = newpiece:withOffset(offset)
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if grid:canPlacePiece(kicked_piece) then
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piece:setRelativeRotation(rot_dir)
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piece:setOffset(offset)
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self:onPieceRotate(piece, grid)
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return
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end
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end
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end
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end
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return SPRS
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