added points for surviving the roll
how'd we forget such an important feature of this modepull/10/head
parent
c7926b2843
commit
2ddb800882
|
@ -118,6 +118,11 @@ function PhantomManiaNXGame:advanceOneFrame()
|
|||
end
|
||||
return false
|
||||
elseif self.roll_frames > 3238 then
|
||||
if self:qualifiesForGMRoll() then
|
||||
self.roll_points = self.roll_points + 160
|
||||
else
|
||||
self.roll_points = self.roll_points + 50
|
||||
end
|
||||
switchBGM(nil)
|
||||
self.completed = true
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue