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added points for surviving the roll
how'd we forget such an important feature of this mode
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@ -118,6 +118,11 @@ function PhantomManiaNXGame:advanceOneFrame()
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end
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return false
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elseif self.roll_frames > 3238 then
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if self:qualifiesForGMRoll() then
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self.roll_points = self.roll_points + 160
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else
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self.roll_points = self.roll_points + 50
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end
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switchBGM(nil)
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self.completed = true
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end
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