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GF update
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@ -132,7 +132,7 @@ function MarathonGFGame:updateScore(level, drop_bonus, cleared_lines)
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end
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end
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function MarathonGFGame:onPieceLock(piece, cleared_row_count)
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function MarathonGFGame:onPieceLock(piece, cleared_row_count)
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self.super:onPieceLock()
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GameMode:onPieceLock()
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if self.grid:checkForBravo(cleared_row_count) then
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if self.grid:checkForBravo(cleared_row_count) then
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self.message = "ALL CLEAR!"
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self.message = "ALL CLEAR!"
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elseif piece.spin then
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elseif piece.spin then
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