C88 mode hotfixes
parent
30f08e5274
commit
0b620e212e
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@ -143,7 +143,7 @@ function MarathonC88Game:drawScoringInfo()
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love.graphics.printf("SCORE", 240, 120, 40, "left")
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love.graphics.printf("SCORE", 240, 120, 40, "left")
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love.graphics.printf("LINES", 240, 200, 40, "left")
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love.graphics.printf("LINES", 240, 200, 40, "left")
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love.graphics.printf("LEVEL", 240, 280, 40, "left")
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love.graphics.printf("LEVEL", 240, 280, 40, "left")
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if self.gravity_multiplier ~= 1 then
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if self.gravity_multiplier ~= 1 and self:getGravity() < 20 then
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love.graphics.printf(
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love.graphics.printf(
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self.gravity_multiplier .. "x GRAVITY ACTIVE!",
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self.gravity_multiplier .. "x GRAVITY ACTIVE!",
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240, 350, 150, "left"
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240, 350, 150, "left"
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@ -8,6 +8,10 @@ SurvivalC88Game.name = "Survival C88"
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SurvivalC88Game.hash = "Shimizu"
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SurvivalC88Game.hash = "Shimizu"
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SurvivalC88Game.tagline = "You can't rotate the pieces initially! What will you do?"
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SurvivalC88Game.tagline = "You can't rotate the pieces initially! What will you do?"
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function SurvivalC88Game:new(secret_inputs)
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self.super:new(secret_inputs)
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end
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function SurvivalC88Game:getGravity()
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function SurvivalC88Game:getGravity()
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return 20
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return 20
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end
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end
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