C88 mode hotfixes

pull/4/head
Ishaan Bhardwaj 2021-01-08 15:27:23 -05:00
parent 30f08e5274
commit 0b620e212e
2 changed files with 5 additions and 1 deletions

View File

@ -143,7 +143,7 @@ function MarathonC88Game:drawScoringInfo()
love.graphics.printf("SCORE", 240, 120, 40, "left") love.graphics.printf("SCORE", 240, 120, 40, "left")
love.graphics.printf("LINES", 240, 200, 40, "left") love.graphics.printf("LINES", 240, 200, 40, "left")
love.graphics.printf("LEVEL", 240, 280, 40, "left") love.graphics.printf("LEVEL", 240, 280, 40, "left")
if self.gravity_multiplier ~= 1 then if self.gravity_multiplier ~= 1 and self:getGravity() < 20 then
love.graphics.printf( love.graphics.printf(
self.gravity_multiplier .. "x GRAVITY ACTIVE!", self.gravity_multiplier .. "x GRAVITY ACTIVE!",
240, 350, 150, "left" 240, 350, 150, "left"

View File

@ -8,6 +8,10 @@ SurvivalC88Game.name = "Survival C88"
SurvivalC88Game.hash = "Shimizu" SurvivalC88Game.hash = "Shimizu"
SurvivalC88Game.tagline = "You can't rotate the pieces initially! What will you do?" SurvivalC88Game.tagline = "You can't rotate the pieces initially! What will you do?"
function SurvivalC88Game:new(secret_inputs)
self.super:new(secret_inputs)
end
function SurvivalC88Game:getGravity() function SurvivalC88Game:getGravity()
return 20 return 20
end end