mirror of
https://github.com/SashLilac/cambridge-modpack.git
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36 lines
993 B
Lua
36 lines
993 B
Lua
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local SurvivalAXHGame = require 'tetris.modes.survival_axh'
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local SurvivalAXH2Game = SurvivalAXHGame:extend()
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SurvivalAXH2Game.name = "Survival AXH2"
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SurvivalAXH2Game.hash = "SurvivalAXH2"
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SurvivalAXH2Game.tagline = "Hellish speeds, fading blocks!"
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function SurvivalAXH2Game:getSkin()
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return "bone"
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end
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function SurvivalAXH2Game:getFadeoutTime()
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if self.lines >= 190 then return 60
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elseif self.lines >= 150 then return 120
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elseif self.lines >= 50 then return 150
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end
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end
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local function rollOpacityFunction(game, block, x, y, age)
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local opacity
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if age < game:getFadeoutTime() then opacity = 1
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elseif age >= game:getFadeoutTime() + 60 then opacity = 0
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else opacity = 1 - (age - game:getFadeoutTime()) / 60 end
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return 0.5, 0.5, 0.5, opacity, 0
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end
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function SurvivalAXH2Game:drawGrid()
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if self:getFadeoutTime() then
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self.grid:drawCustom(rollOpacityFunction, self)
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else
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self.grid:draw()
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end
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end
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return SurvivalAXH2Game
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