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https://github.com/SashLilac/cambridge-modpack.git
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49 lines
1.0 KiB
Lua
49 lines
1.0 KiB
Lua
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local Randomizer = require 'tetris.randomizers.randomizer'
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local MasterOfBags = Randomizer:extend()
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function MasterOfBags:initialize()
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self.history = {"S", "Z", "S", "Z"}
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self.first = true
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self.bag={}
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for x=1,28 do
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self.bag[x]=({"I", "J", "L", "O", "S", "T", "Z"})[(x-1)%7+1]
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end
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end
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function MasterOfBags:generatePiece()
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local piece=math.random(({[true]=#self.bag,[false]=#self.bag+1})[#self.bag>14])
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if piece>#self.bag then
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self.bag={}
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for x=1,28 do
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self.bag[x]=({"I", "J", "L", "O", "S", "T", "Z"})[(x-1)%7+1]
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end
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piece=math.random(#self.bag)
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end
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for i = 1, 6 do
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if not inHistory(self.bag[piece], self.history) then
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break
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end
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piece=math.random(#self.bag)
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end
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self:updateHistory(self.bag[piece])
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return table.remove(self.bag, piece)
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end
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function MasterOfBags:updateHistory(shape)
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table.remove(self.history, 1)
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table.insert(self.history, shape)
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end
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function inHistory(piece, history)
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for idx, entry in pairs(history) do
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if entry == piece then
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return true
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end
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end
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return false
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end
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return MasterOfBags
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