policychanges/index.html
2021-02-24 14:43:52 -05:00

149 lines
6.4 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="x-ua-compatible" content="ie=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
::-webkit-scrollbar {
width: 5px;
}
::-webkit-scrollbar-track {
background: #f1f1f1;
}
/* Handle */
::-webkit-scrollbar-thumb {
background: #888;
}
/* Handle on hover */
::-webkit-scrollbar-thumb:hover {
background: #555;
}
</style>
<title>Tetrion Opening Trainer</title>
<link rel="stylesheet" href="css/styles.css">
<meta name="viewport" content="width=device-width, initial-scale=1">
</head>
<body>
<!--insert shadertoy background-->
<!--https://www.shadertoy.com/embed/wttfW2?gui=&t=10&paused=false&muted=false-->
<div id="divbg">
<iframe id="bg" width="640" height="360" frameborder="0" src="https://www.shadertoy.com/embed/WldfWX?gui=&paused=false&muted=false" ></iframe>
<script>
document.getElementById("bg").width = window.innerWidth;
document.getElementById("bg").height = window.innerHeight;
//document.getElementById("bg").setAttribute("tabIndex", "-1");
//document.getElementById("divbg").setAttribute("tabIndex", "-1");
document.getElementById("bg").removeAttribute("tabIndex");
document.getElementById("divbg").removeAttribute("tabIndex");
</script>
</div>
<div id="tetris">
<canvas id="scene"></canvas>
<div id="leftSide">
<div id="leftInfo">
<style>
a:link {
color: powderblue;
/*background-color: transparent;
text-decoration: none;*/
}</style>
<ul style="font-size:16px;color:dodgerblue;text-align:left;" id="Openers">Openers:
<li style="font-size:12px;color:powderblue;"><a href="#" id="setFreePlay">No Opener </a></li>
<ul style="font-size:14px;color:dodgerblue;text-align:left;" id="TSpinOpeners">T-Spin Openers:
<ul style="font-size:13px;color:dodgerblue;text-align:left;padding-left:1em;" id="EarlyIPiece">Early I Piece:
<li style="font-size:12px;padding-left:1em;"><a href="#" id="setTKIFonzieVar">TKI 3 (Fonzie variation) </a></li>
<!--<li style="font-size:12px;padding-left:1em;";><a href="#" id="setTKIFTVar">TKI 3 (Flat Top variation) </a></li>
<li style="font-size:12px;padding-left:1em";><a href="#" id="setTKICTVar">TKI 3 (Castle Top variation) </a></li>
<li style="font-size:12px;padding-left:1em";><a href="#" id="setAjanbaTSDVar">Ajanba TSD </a></li>-->
</ul>
<ul style="font-size:13px;color:dodgerblue;text-align:left;padding-left:1em;" id="EarlyLOrJPiece">Early L or J Piece:
<li style="font-size:12px;padding-left:1em";><a href="#" id="setDTCannonVar">DT Cannon (LS / JZ base)</a></li>
<li style="font-size:12px;padding-left:1em";><a href="#" id="setMKOStackingVar">MKO Stacking</a></li>
<li style="font-size:12px;padding-left:1em";><a href="#" id="setPokeminosSTD Var">Pokemino's STD </a></li>
</ul>
<ul style="font-size:13px;color:dodgerblue;text-align:left;padding-left:1em;" id="EarlyLOrJPiece">Early O Piece:
<li style="font-size:12px;padding-left:1em";><a href="#" id="setMrTSpinsSTDreversedVar">Mr. T-Spin's STD (reversed) </a></li>
<li style="font-size:12px;padding-left:1em";><a href="#" id="setHachispinVar">Hachispin</a></li>
<li style="font-size:12px;padding-left:1em";><a href="#" id="setAlbatrossVar">Albatross</a></li>
<li style="font-size:12px;padding-left:1em";><a href="#" id="setNumberOneVar">Number One </a></li>
</ul>
<ul style="font-size:13px;color:dodgerblue;text-align:left;padding-left:1em;" id="EarlySZOrJPiece">Early S, Z, or T Piece:
<li style="font-size:12px;padding-left:1em";><a href="#" id="setPelicanVar">Pelican</a></li>
<li style="font-size:12px;padding-left:1em";><a href="#" id="setDTCannonTSZbaseVar">DT Cannon (TSZ base) </a></li>
<li style="font-size:12px;padding-left:1em";><a href="#" id="setBTCannonVar">BT Cannon </a></li>
<li style="font-size:12px;padding-left:1em";><a href="#" id="setCSpinVar">C-Spin </a></li>
<li style="font-size:12px;padding-left:1em";><a href="#" id="setHummingbirdVar">Hummingbird</a></li>
</ul>
</ul>
<!--
<ul style="font-size:14px;color:powderblue;text-align:left;" id="ComboOpeners">Combo Openers
<li style="font-size:12px;padding-left:1em;"><a href="#" id="setTKIFonzieVar">Side 4 Wide </a></li>
<li style="font-size:12px;padding-left:1em;"><a href="#" id="setTKIFonzieVar">Center 4 Wide </a></li>
<li style="font-size:12px;padding-left:1em;"><a href="#" id="setTKIFonzieVar">6 Residuals </a></li>
</ul>
-->
<ul style="font-size:16px;color:dodgerblue;text-align:left;" >
<ul style="font-size:13px;color:powderblue;text-align:left;padding-left:1em;" id="setPCOpenersVar">Perfect Clear Openers:
<li style="font-size:12px;padding-left:1em;"><a href="#" id="setStdPCOpenerVar">The Standard PC Opener </a></li>
<li style="font-size:12px;padding-left:1em;"><a href="#" id="setSecondPCVar">Second Perfect Clear </a></li>
<li style="font-size:12px;padding-left:1em;"><a href="#" id="setLoJVar">Either L or J </a></li>
<li style="font-size:12px;padding-left:1em;"><a href="#" id="setLnJVar">Neither L nor J </a></li>
<li style="font-size:12px;padding-left:1em;"><a href="#" id="setLaJVar">Both L and J </a></li>
<li style="font-size:12px;padding-left:1em;"><a href="#" id="setPCTPieceVar">T piece </a></li>
<li style="font-size:12px;padding-left:1em;"><a href="#" id="setSAVar">see also </a></li>
</ul>
</ul>
</ul>
</div>
<canvas id="hold"></canvas>
</div>
<div id="gameOver">
<h1>Game Over !</h1>
<h3>Score: <span id="finalScore">0</span></h3>
<h2><a href="#" id="restart">Restart</a></h2>
</div>
<div id="side">
<div id="info">
<h1 id="levelInfo">Level: <br><span id="level">1</span></h1>
<h2 id="scoreInfo">Score: <br><span id="score" >0</span></h2>
<h1 id="linesInfo">Lines: <br><span id="lines" >0</span></h1>
<div id="rewardInfo" class="invisible">+<span id="reward">0</span></div>
<canvas id="preview"></canvas>
</div>
</div>
</div>
</body>
<script src="dist/tetrion.js"></script>
<script>
(function(){
var tetrion = new Tetris('tetris');
document.getElementById("setFreePlay").addEventListener("click", function() { tetrion.setFreePlay(); } );
document.getElementById("setTKIFonzieVar").addEventListener("click", function() { tetrion.setTKIFonzieVar(); } );
document.getElementById("setDTCannonVar").addEventListener("click", function() { tetrion.setDTCannonVar(); } );
tetrion.start();
})();
</script>
</html>