fixed piece timer, added openers.src, cleaning

main
PolicyChanges1@gmail.com 2021-05-26 12:56:25 -04:00
parent ec67be500d
commit fd83da7ebd
6 changed files with 169 additions and 32 deletions

36
dist/tetrion.js vendored
View File

@ -595,7 +595,7 @@ var UserInputs = {
if(this.prevKeyboardKeys[key] != this.keyboardKeys[key]) { if(this.prevKeyboardKeys[key] != this.keyboardKeys[key]) {
// Not being held yet // Not being held yet
this.isPassedDelayKeyboardShift = false; this.isDelayAutoShiftStarted = false;
this.keyboardShiftTimer = new Date(); this.keyboardShiftTimer = new Date();
// Do shift if key has been pushed down // Do shift if key has been pushed down
@ -605,11 +605,11 @@ var UserInputs = {
var deltaTime = (new Date()).getTime() - this.keyboardShiftTimer.getTime(); var deltaTime = (new Date()).getTime() - this.keyboardShiftTimer.getTime();
if (!this.isPassedDelayKeyboardShift) { if (!this.isDelayAutoShiftStarted) {
if (deltaTime >= DAS) { if (deltaTime >= DAS) {
this.keyboardShiftTimer = new Date(); this.keyboardShiftTimer = new Date();
this.isPassedDelayKeyboardShift = true; this.isDelayAutoShiftStarted = true;
} }
} }
else if(deltaTime >= ARR && this.keyboardKeys[key] == true) { else if(deltaTime >= ARR && this.keyboardKeys[key] == true) {
@ -644,7 +644,7 @@ var UserInputs = {
this.prevKeyboardKeys = {...this.keyboardKeys}; this.prevKeyboardKeys = {...this.keyboardKeys};
}, },
// button states // button states
isPassedDelayKeyboardShift: false, isDelayAutoShiftStarted: false,
isPassedDelayKeyboardKey: false, isPassedDelayKeyboardKey: false,
isPassedDelayGamepadShift: false, isPassedDelayGamepadShift: false,
isPassedDelayGamepadButton: false, isPassedDelayGamepadButton: false,
@ -1171,7 +1171,7 @@ Tetris.prototype = {
this.isSequenceCompleted = true; this.isSequenceCompleted = true;
// Recursion warning // Recursion warning
if(this.currentOpener < 1000) // getting real hacky if(this.currentOpener < 1000/*magic num*/) // getting real hacky
this._restartHandler(); this._restartHandler();
else clearMatrix(this.matrix); else clearMatrix(this.matrix);
// this.reset(); // this.reset();
@ -1219,7 +1219,7 @@ Tetris.prototype = {
// lockdown timer with centisecond resolution // lockdown timer with centisecond resolution
resetLockdown: function() { resetLockdown: function() {
if(this.shape.canDown(this.matrix) == false) { if(this.landed == false && this.shape.canDown(this.matrix) == false) {
this.landed = true; this.landed = true;
this.manipulationCounter = 0; this.manipulationCounter = 0;
} }
@ -1227,13 +1227,14 @@ Tetris.prototype = {
this.lockDownTimer = 0; this.lockDownTimer = 0;
if(this.landed) if(this.landed)
this.manipulationCounter++; //if(UserInput.isPreDelayAutoShiftKeyboardKeyPressed() == false)
this.manipulationCounter++;
}, },
// Return if the piece can be shifted or rotated // Return if the piece can be shifted or rotated
isPieceLocked: function() { isPieceLocked: function() {
if(this.manipulationCounter > 15) return true; if(this.manipulationCounter > 15) return true;
if(this.lockDownTimer >= 5) return true; if(this.lockDownTimer >= 30) {console.log("lockdown timer >= 30"); return true;}
return false; return false;
}, },
@ -1635,10 +1636,10 @@ var openerGenerator = {
case 11: case 11:
this.shapeQueue = new Array( this.shapeQueue = new Array(
shapes.getShape(0), shapes.getShape(1), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(3), shapes.getShape(0), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(3), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(0), shapes.getShape(6)); shapes.getShape(0), shapes.getShape(1), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(3), shapes.getShape(0), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(3), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(0), shapes.getShape(6));
break; break;
case 12: case 12:
this.shapeQueue = new Array( this.shapeQueue = new Array(
shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3)); shapes.getShape(6), shapes.getShape(2), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(0), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(0), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3));
break; break;
case 13: case 13:
this.shapeQueue = new Array( this.shapeQueue = new Array(
@ -1828,12 +1829,15 @@ var openerGenerator = {
var hintDataList = [3,17,1,6,18,0,1,17,3,5,17,3,2,16,3,-1,17,1,4,15,0,5,13,1,3,14,0,-1,14,3,8,15,3,-1,15,0,0,13,0,6,16,2,0,13,2,4,14,0,2,13,3,6,17,1,7,18,0,3,16,1,7,17,2,6,18,0,1,18,0,-1,17,1,2,16,2,5,17,0,0,15,2,3,15,2,6,15,2,8,16,3]; var hintDataList = [3,17,1,6,18,0,1,17,3,5,17,3,2,16,3,-1,17,1,4,15,0,5,13,1,3,14,0,-1,14,3,8,15,3,-1,15,0,0,13,0,6,16,2,0,13,2,4,14,0,2,13,3,6,17,1,7,18,0,3,16,1,7,17,2,6,18,0,1,18,0,-1,17,1,2,16,2,5,17,0,0,15,2,3,15,2,6,15,2,8,16,3];
this.createHintQueue(hintDataList); this.createHintQueue(hintDataList);
break break
case 12:
case 12:
this.hintQueue = new Array( this.hintQueue = new Array(
shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3)); shapes.getShape(6), shapes.getShape(2), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(0), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(0), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3));
var hintDataList = [3,17,1,6,18,0,5,17,2,1,18,0];
this.createHintQueue(hintDataList); var hintDataList = [0,18,0,4,18,0,7,18,0,6,17,0,0,17,0,0,15,2,5,16,3,0,14,0,4,13,3,5,14,1,7,15,2,2,16,2,8,15,3,3,17,3];
this.createHintQueue(hintDataList);
break; break;
case 13: case 13:
this.hintQueue = new Array( this.hintQueue = new Array(
shapes.getShape(4), shapes.getShape(6), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(5), shapes.getShape(0), shapes.getShape(1), shapes.getShape(0), shapes.getShape(6), shapes.getShape(0), shapes.getShape(5), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4)); shapes.getShape(4), shapes.getShape(6), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(5), shapes.getShape(0), shapes.getShape(1), shapes.getShape(0), shapes.getShape(6), shapes.getShape(0), shapes.getShape(5), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4));
@ -2831,7 +2835,7 @@ var RandomGenerator = {
newBag.push(minoes[mino]); newBag.push(minoes[mino]);
newBag = newBag.filter(this.onlyUnique); newBag = newBag.filter(this.onlyUnique);
} }
console.log("New bag: " + newBag.toString());
return newBag; return newBag;
}, },
reset() { reset() {

View File

@ -162,7 +162,7 @@ var UserInputs = {
if(this.prevKeyboardKeys[key] != this.keyboardKeys[key]) { if(this.prevKeyboardKeys[key] != this.keyboardKeys[key]) {
// Not being held yet // Not being held yet
this.isPassedDelayKeyboardShift = false; this.isDelayAutoShiftStarted = false;
this.keyboardShiftTimer = new Date(); this.keyboardShiftTimer = new Date();
// Do shift if key has been pushed down // Do shift if key has been pushed down
@ -172,11 +172,11 @@ var UserInputs = {
var deltaTime = (new Date()).getTime() - this.keyboardShiftTimer.getTime(); var deltaTime = (new Date()).getTime() - this.keyboardShiftTimer.getTime();
if (!this.isPassedDelayKeyboardShift) { if (!this.isDelayAutoShiftStarted) {
if (deltaTime >= DAS) { if (deltaTime >= DAS) {
this.keyboardShiftTimer = new Date(); this.keyboardShiftTimer = new Date();
this.isPassedDelayKeyboardShift = true; this.isDelayAutoShiftStarted = true;
} }
} }
else if(deltaTime >= ARR && this.keyboardKeys[key] == true) { else if(deltaTime >= ARR && this.keyboardKeys[key] == true) {
@ -211,7 +211,7 @@ var UserInputs = {
this.prevKeyboardKeys = {...this.keyboardKeys}; this.prevKeyboardKeys = {...this.keyboardKeys};
}, },
// button states // button states
isPassedDelayKeyboardShift: false, isDelayAutoShiftStarted: false,
isPassedDelayKeyboardKey: false, isPassedDelayKeyboardKey: false,
isPassedDelayGamepadShift: false, isPassedDelayGamepadShift: false,
isPassedDelayGamepadButton: false, isPassedDelayGamepadButton: false,

View File

@ -487,7 +487,7 @@ Tetris.prototype = {
this.isSequenceCompleted = true; this.isSequenceCompleted = true;
// Recursion warning // Recursion warning
if(this.currentOpener < 1000) // getting real hacky if(this.currentOpener < 1000/*magic num*/) // getting real hacky
this._restartHandler(); this._restartHandler();
else clearMatrix(this.matrix); else clearMatrix(this.matrix);
// this.reset(); // this.reset();
@ -535,7 +535,7 @@ Tetris.prototype = {
// lockdown timer with centisecond resolution // lockdown timer with centisecond resolution
resetLockdown: function() { resetLockdown: function() {
if(this.shape.canDown(this.matrix) == false) { if(this.landed == false && this.shape.canDown(this.matrix) == false) {
this.landed = true; this.landed = true;
this.manipulationCounter = 0; this.manipulationCounter = 0;
} }
@ -543,13 +543,14 @@ Tetris.prototype = {
this.lockDownTimer = 0; this.lockDownTimer = 0;
if(this.landed) if(this.landed)
this.manipulationCounter++; //if(UserInput.isPreDelayAutoShiftKeyboardKeyPressed() == false)
this.manipulationCounter++;
}, },
// Return if the piece can be shifted or rotated // Return if the piece can be shifted or rotated
isPieceLocked: function() { isPieceLocked: function() {
if(this.manipulationCounter > 15) return true; if(this.manipulationCounter > 15) return true;
if(this.lockDownTimer >= 5) return true; if(this.lockDownTimer >= 30) {console.log("lockdown timer >= 30"); return true;}
return false; return false;
}, },

View File

@ -70,10 +70,10 @@ var openerGenerator = {
case 11: case 11:
this.shapeQueue = new Array( this.shapeQueue = new Array(
shapes.getShape(0), shapes.getShape(1), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(3), shapes.getShape(0), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(3), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(0), shapes.getShape(6)); shapes.getShape(0), shapes.getShape(1), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(3), shapes.getShape(0), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(3), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(0), shapes.getShape(6));
break; break;
case 12: case 12:
this.shapeQueue = new Array( this.shapeQueue = new Array(
shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3)); shapes.getShape(6), shapes.getShape(2), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(0), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(0), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3));
break; break;
case 13: case 13:
this.shapeQueue = new Array( this.shapeQueue = new Array(
@ -263,12 +263,15 @@ var openerGenerator = {
var hintDataList = [3,17,1,6,18,0,1,17,3,5,17,3,2,16,3,-1,17,1,4,15,0,5,13,1,3,14,0,-1,14,3,8,15,3,-1,15,0,0,13,0,6,16,2,0,13,2,4,14,0,2,13,3,6,17,1,7,18,0,3,16,1,7,17,2,6,18,0,1,18,0,-1,17,1,2,16,2,5,17,0,0,15,2,3,15,2,6,15,2,8,16,3]; var hintDataList = [3,17,1,6,18,0,1,17,3,5,17,3,2,16,3,-1,17,1,4,15,0,5,13,1,3,14,0,-1,14,3,8,15,3,-1,15,0,0,13,0,6,16,2,0,13,2,4,14,0,2,13,3,6,17,1,7,18,0,3,16,1,7,17,2,6,18,0,1,18,0,-1,17,1,2,16,2,5,17,0,0,15,2,3,15,2,6,15,2,8,16,3];
this.createHintQueue(hintDataList); this.createHintQueue(hintDataList);
break break
case 12:
case 12:
this.hintQueue = new Array( this.hintQueue = new Array(
shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3)); shapes.getShape(6), shapes.getShape(2), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(0), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(0), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3));
var hintDataList = [3,17,1,6,18,0,5,17,2,1,18,0];
this.createHintQueue(hintDataList); var hintDataList = [0,18,0,4,18,0,7,18,0,6,17,0,0,17,0,0,15,2,5,16,3,0,14,0,4,13,3,5,14,1,7,15,2,2,16,2,8,15,3,3,17,3];
this.createHintQueue(hintDataList);
break; break;
case 13: case 13:
this.hintQueue = new Array( this.hintQueue = new Array(
shapes.getShape(4), shapes.getShape(6), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(5), shapes.getShape(0), shapes.getShape(1), shapes.getShape(0), shapes.getShape(6), shapes.getShape(0), shapes.getShape(5), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4)); shapes.getShape(4), shapes.getShape(6), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(5), shapes.getShape(0), shapes.getShape(1), shapes.getShape(0), shapes.getShape(6), shapes.getShape(0), shapes.getShape(5), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4));

129
src/openers.src Normal file
View File

@ -0,0 +1,129 @@
DT Cannon Empty Field Setups:
STANDARD DT CANNON:
case :
this.shapeQueue = new Array(shapes.getShape(0), shapes.getShape(1), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(3));
break;
case :
this.hintQueue = new Array(shapes.getShape(0), shapes.getShape(1), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(3));
var hintDataList = [3,18,0,-2,18,0,7,18,0,3,17,0,4,16,1,7,17,0,3,15,0,-1,15,1,8,15,3,6,13,3,2,13,3,3,14,0,1,16,2,5,13,3,8,15,3,3,13,3,1,17,3];
this.createHintQueue(hintDataList);
break;
TKI'S SIGNATURE:
--------------------------Basic DT--------------------------
case :
this.shapeQueue = new Array(shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(5), shapes.getShape(3), shapes.getShape(5), shapes.getShape(6), shapes.getShape(3));
break;
case :
this.hintQueue = new Array(shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(5), shapes.getShape(3), shapes.getShape(5), shapes.getShape(6), shapes.getShape(3));
var hintDataList = [-2,18,0,6,18,0,3,18,0,7,17,1,3,15,1,3,16,3,5,16,1,-1,15,1,8,15,3,3,12,3,2,13,3,5,14,1,8,13,3,1,16,2,5,15,0,8,12,3,1,17,3];
this.createHintQueue(hintDataList);
break;
--------------------------Bonus TST--------------------------
case :
this.shapeQueue = new Array(shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(5), shapes.getShape(3), shapes.getShape(6), shapes.getShape(3));
break;
case :
this.hintQueue = new Array(shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(5), shapes.getShape(3), shapes.getShape(6), shapes.getShape(3));
var hintDataList = [-2,18,0,6,18,0,3,18,0,8,17,3,4,15,3,3,16,3,5,16,1,-1,15,1,8,15,3,3,12,3,2,13,3,0,11,0,5,14,1,8,13,3,1,16,2,8,12,3,1,17,3];
this.createHintQueue(hintDataList);
break;
IT BALANCE:
--------------------------IT Balance 1--------------------------
case :
this.shapeQueue = new Array(shapes.getShape(1), shapes.getShape(2), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(0), shapes.getShape(3), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0));
break;
case :
this.hintQueue = new Array(shapes.getShape(1), shapes.getShape(2), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(0), shapes.getShape(3), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0));
var hintDataList = [-2,18,0,6,18,0,-1,15,1,8,17,3,3,18,0,4,16,0,3,17,0,4,15,1,2,14,1,8,15,3,7,14,0,3,12,3,5,13,0,0,12,0,1,16,2,8,13,3,5,14,0,6,11,1,1,17,3,0,18,0,0,17,3,1,17,0,5,17,2];
this.createHintQueue(hintDataList);
break;
--------------------------IT Balance 2--------------------------
case :
this.shapeQueue = new Array(shapes.getShape(1), shapes.getShape(6), shapes.getShape(4), shapes.getShape(5), shapes.getShape(4), shapes.getShape(3), shapes.getShape(0), shapes.getShape(1), shapes.getShape(3), shapes.getShape(2), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(6), shapes.getShape(3));
break;
case :
this.hintQueue = new Array(shapes.getShape(1), shapes.getShape(6), shapes.getShape(4), shapes.getShape(5), shapes.getShape(4), shapes.getShape(3), shapes.getShape(0), shapes.getShape(1), shapes.getShape(3), shapes.getShape(2), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(6), shapes.getShape(3));
var hintDataList = [-2,18,0,3,18,0,7,18,0,5,16,3,-1,15,1,3,17,0,3,14,3,6,17,0,6,15,2,5,13,1,0,12,0,1,16,2,7,16,2,4,14,3,1,17,2];
this.createHintQueue(hintDataList);
break;
--------------------------IT Balance 3--------------------------
case :
this.shapeQueue = new Array(shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(6), shapes.getShape(3), shapes.getShape(4), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(5), shapes.getShape(3), shapes.getShape(4), shapes.getShape(6), shapes.getShape(3));
break;
case :
this.hintQueue = new Array(shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(6), shapes.getShape(3), shapes.getShape(4), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(5), shapes.getShape(3), shapes.getShape(4), shapes.getShape(6), shapes.getShape(3));
var hintDataList = [7,18,0,-2,18,0,7,16,1,3,18,0,3,17,0,-1,15,1,1,15,0,5,17,0,6,15,2,2,12,3,1,16,2,4,16,1,6,15,2,1,17,3];
this.createHintQueue(hintDataList);
break;
--------------------------Overhang Variation--------------------------
case :
this.shapeQueue = new Array(shapes.getShape(0), shapes.getShape(1), shapes.getShape(6), shapes.getShape(3), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(5), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(1), shapes.getShape(4), shapes.getShape(3));
break;
case :
this.hintQueue = new Array(shapes.getShape(0), shapes.getShape(1), shapes.getShape(6), shapes.getShape(3), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(5), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(1), shapes.getShape(4), shapes.getShape(3));
var hintDataList = [7,18,0,-2,18,0,3,18,0,3,17,0,-1,15,1,1,15,0,7,16,2,2,12,3,6,15,0,5,16,2,1,16,2,4,17,0,4,16,1,1,17,3];
this.createHintQueue(hintDataList);
break;
BT CANNON:
--------------------------Variation 1--------------------------
case :
this.shapeQueue = new Array(shapes.getShape(6), shapes.getShape(4), shapes.getShape(2), shapes.getShape(1), shapes.getShape(3), shapes.getShape(5), shapes.getShape(0), shapes.getShape(2), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(0), shapes.getShape(3), shapes.getShape(3));
break;
case :
this.hintQueue = new Array(shapes.getShape(6), shapes.getShape(4), shapes.getShape(2), shapes.getShape(1), shapes.getShape(3), shapes.getShape(5), shapes.getShape(0), shapes.getShape(2), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(0), shapes.getShape(3), shapes.getShape(3));
var hintDataList = [0,18,0,7,18,0,4,18,0,6,17,0,0,17,0,5,16,3,0,15,2,5,14,1,0,14,0,7,15,2,6,14,0,4,13,3,2,16,2,3,17,3];
this.createHintQueue(hintDataList);
break;
--------------------------Variation 2--------------------------
case :
this.shapeQueue = new Array(shapes.getShape(1), shapes.getShape(6), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(0), shapes.getShape(2), shapes.getShape(1), shapes.getShape(6), shapes.getShape(2), shapes.getShape(5), shapes.getShape(0), shapes.getShape(3), shapes.getShape(3));
break;
case :
this.hintQueue = new Array(shapes.getShape(1), shapes.getShape(6), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(0), shapes.getShape(2), shapes.getShape(1), shapes.getShape(6), shapes.getShape(2), shapes.getShape(5), shapes.getShape(0), shapes.getShape(3), shapes.getShape(3));
var hintDataList = [6,18,0,0,18,0,0,17,0,7,16,0,6,17,3,0,15,2,4,18,0,6,15,0,0,14,0,4,15,1,6,13,3,4,13,3,2,16,2,3,17,3];
this.createHintQueue(hintDataList);
break;
TEST: //BT cannon
case :
this.shapeQueue = new Array(shapes.getShape(6), shapes.getShape(2), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(0), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(0), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3));
break;
case :
this.hintQueue = new Array(shapes.getShape(6), shapes.getShape(2), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(0), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(0), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3));
var hintDataList = [0,18,0,4,18,0,7,18,0,6,17,0,0,17,0,0,15,2,5,16,3,0,14,0,4,13,3,5,14,1,7,15,2,2,16,2,8,15,3,3,17,3];
this.createHintQueue(hintDataList);
break;
PC OPENERS:

View File

@ -878,7 +878,7 @@ var RandomGenerator = {
newBag.push(minoes[mino]); newBag.push(minoes[mino]);
newBag = newBag.filter(this.onlyUnique); newBag = newBag.filter(this.onlyUnique);
} }
console.log("New bag: " + newBag.toString());
return newBag; return newBag;
}, },
reset() { reset() {