ensure first and second bag is always filled
This commit is contained in:
parent
6173f31f4a
commit
bf1bb122ca
115
dist/tetrion.js
vendored
115
dist/tetrion.js
vendored
@ -863,6 +863,7 @@ Tetris.prototype = {
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this.currentOpener = 0;
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this.currentOpener = 0;
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this.doTest = false;
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this.doTest = false;
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this.matrix = initMatrix(consts.ROW_COUNT, consts.COLUMN_COUNT);
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this.matrix = initMatrix(consts.ROW_COUNT, consts.COLUMN_COUNT);
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this.reset();
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this.reset();
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this._initEvents();
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this._initEvents();
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@ -924,7 +925,7 @@ Tetris.prototype = {
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this.score = 0;
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this.score = 0;
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this.lines = 0;
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this.lines = 0;
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// beginning of frame
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// beginning of frame
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this.startTime = new Date().getTime();
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this.startTime = new Date();
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this.currentTime = this.startTime;
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this.currentTime = this.startTime;
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this.prevTime = this.startTime;
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this.prevTime = this.startTime;
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//todo:get rid of extra
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//todo:get rid of extra
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@ -948,6 +949,7 @@ Tetris.prototype = {
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views.setScore(this.score);
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views.setScore(this.score);
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views.setGameOver(this.isGameOver);
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views.setGameOver(this.isGameOver);
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openers.reset();
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openers.reset();
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shapes.resetMinoRNG();
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this._draw();
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this._draw();
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},
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},
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@ -960,7 +962,7 @@ Tetris.prototype = {
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//Pause game
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//Pause game
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pause: function() {
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pause: function() {
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this.running = false;
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this.running = false;
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this.currentTime = new Date().getTime();
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this.currentTime = new Date();
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this.prevTime = this.currentTime;
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this.prevTime = this.currentTime;
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},
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},
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pushHoldStack: function()
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pushHoldStack: function()
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@ -1030,7 +1032,7 @@ Tetris.prototype = {
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this.shapeQueue.push(this.preparedShape);
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this.shapeQueue.push(this.preparedShape);
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}
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}
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this.shape = this.shapeQueue.shift() || shapes.randomShape();
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this.shape = this.shapeQueue.shift();// || shapes.randomShape();
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this.currentMinoInx++;
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this.currentMinoInx++;
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}
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}
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@ -1086,9 +1088,9 @@ Tetris.prototype = {
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_processTick: async function() {
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_processTick: async function() {
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var deltaTime = 1.0; // 1 millisecond
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var deltaTime = 1.0; // 1 millisecond
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var tenthOfFrame = 1.0//1;//1.6; // 1.6ms = 1 fram
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var tenthOfFrame = 1.0 //1.6; // 1.6ms = 1 fram
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var halfFrame = 5.0//5;//8.0;
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var halfFrame = 5.0 //8.0;
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var halfFramePlus = 10.0;//10.0;
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var halfFramePlus = 10.0;
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inputs.incDeciframes();
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inputs.incDeciframes();
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@ -1111,12 +1113,12 @@ Tetris.prototype = {
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while((inputs.gamepadQueue != undefined && inputs.gamepadQueue.length >= 1)){
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while((inputs.gamepadQueue != undefined && inputs.gamepadQueue.length >= 1)){
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var curkey = inputs.gamepadQueue.shift();
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var curkey = inputs.gamepadQueue.shift();
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if(curkey == "DPad-Left") {
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if(curkey == "DPad-Left") {
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this.shape.goLeft(this.matrix);
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this.shape.goLeft(this.matrix, this.minoShiftSound);
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this.resetLockdown();
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this.resetLockdown();
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this._draw();
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this._draw();
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}
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}
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if(curkey == "DPad-Right") {
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if(curkey == "DPad-Right") {
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this.shape.goRight(this.matrix);
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this.shape.goRight(this.matrix, this.minoShiftSound);
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this.resetLockdown();
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this.resetLockdown();
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this._draw();
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this._draw();
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}
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}
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@ -1171,12 +1173,12 @@ Tetris.prototype = {
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while((inputs.inputqueue != undefined && inputs.inputqueue.length >= 1)){
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while((inputs.inputqueue != undefined && inputs.inputqueue.length >= 1)){
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var curkey = inputs.inputqueue.shift();
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var curkey = inputs.inputqueue.shift();
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if(curkey == 37) {
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if(curkey == 37) {
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this.shape.goLeft(this.matrix);
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this.shape.goLeft(this.matrix, this.minoShiftSound);
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this.resetLockdown();
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this.resetLockdown();
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this._draw();
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this._draw();
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}
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}
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if(curkey == 39){
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if(curkey == 39){
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this.shape.goRight(this.matrix);
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this.shape.goRight(this.matrix, this.minoShiftSound);
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this.resetLockdown();
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this.resetLockdown();
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this._draw();
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this._draw();
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}
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}
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@ -1203,12 +1205,10 @@ Tetris.prototype = {
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}
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}
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if(curkey == 16) {
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if(curkey == 16) {
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this.pushHoldStack();
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this.pushHoldStack();
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//this._update();
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this._draw();
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this._draw();
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}
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}
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if(curkey == 17 || curkey == 67) {
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if(curkey == 17 || curkey == 67) {
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this.popHoldStack();
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this.popHoldStack();
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//this._update();
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this._draw();
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this._draw();
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}
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}
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if(curkey == 81) {
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if(curkey == 81) {
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@ -1226,7 +1226,6 @@ Tetris.prototype = {
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inputs.inputqueue = [];
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inputs.inputqueue = [];
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}
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}
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if(inputs.getTickCounter() >= halfFramePlus)
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if(inputs.getTickCounter() >= halfFramePlus)
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inputs.saveKeyboardKeys();
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inputs.saveKeyboardKeys();
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@ -1235,21 +1234,13 @@ Tetris.prototype = {
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},
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},
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// Refresh game canvas
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// Refresh game canvas
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_refresh: async function() {
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_refresh: function() {
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if (!this.running)
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if (!this.running) {
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return;
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return;
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}
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this.currentTime = new Date();
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this.currentTime = new Date().getTime();
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var curInputTime = new Date().getTime();
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this.prevInputTime = curInputTime;
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var deltaLevelTime = this.currentTime - this.prevTime;
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var deltaLevelTime = this.currentTime - this.prevTime;
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if (deltaLevelTime > this.interval) { // every .6 seconds?
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if (deltaLevelTime > this.interval) {
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this._update();
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this._update();
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this._checkLevel(this.prevTime = this.currentTime);
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this._checkLevel(this.prevTime = this.currentTime);
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}
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}
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@ -1268,7 +1259,7 @@ Tetris.prototype = {
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return;
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return;
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if(!this.shape.isSameSRS(this.hintMino))
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if(!this.shape.isSameSRS(this.hintMino))
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{
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{
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new Audio('./dist/Failed.ogg').play();
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new Audio('./dist/Failed.ogg');
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this._restartHandler();
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this._restartHandler();
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// Restart
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// Restart
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return 1;
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return 1;
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@ -1285,16 +1276,14 @@ Tetris.prototype = {
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this._check();
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this._check();
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if(this._checkHint()) return;
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if(this._checkHint()) return;
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this._fireShape();
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this._fireShape();
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new Audio('./dist/Blop2.ogg').play();
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new Audio('./dist/Blop2.ogg').play();
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}
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}
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this._draw();
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this._draw();
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this.isGameOver = checkGameOver(this.matrix);
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this.isGameOver = checkGameOver(this.matrix);
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views.setGameOver(this.isGameOver);
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views.setGameOver(this.isGameOver);
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if (this.isGameOver)
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if (this.isGameOver) {
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views.setFinalScore(this.score);
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views.setFinalScore(this.score);
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}
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},
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},
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// 0 - none, 1 - mini, 2 - tspin
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// 0 - none, 1 - mini, 2 - tspin
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@ -1341,8 +1330,7 @@ Tetris.prototype = {
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var rows = checkFullRows(this.matrix);
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var rows = checkFullRows(this.matrix);
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if (rows.length) {
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if (rows.length) {
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var tspinType;
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var tspinType;
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// if(rows.length >= 4)
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// new Audio('./dist/Tetris.ogg').play();
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if(this.shape.flag === 'T')
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if(this.shape.flag === 'T')
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tspinType = this._tSpinType(this.shape, this.matrix);
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tspinType = this._tSpinType(this.shape, this.matrix);
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@ -2605,14 +2593,14 @@ ShapeZR.prototype = {
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}
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}
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},
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},
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//Move the shape to the left
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//Move the shape to the left
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goLeft: function(matrix) {
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goLeft: function(matrix, sound) {
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if (isShapeCanMove(this, matrix, 'left')) {
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if (isShapeCanMove(this, matrix, 'left')) {
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new Audio('./dist/Click.ogg').play();
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new Audio('./dist/Click.ogg').play();
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this.x -= 1;
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this.x -= 1;
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}
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}
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},
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},
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//Move the shape to the right
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//Move the shape to the right
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goRight: function(matrix) {
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goRight: function(matrix, sound) {
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if (isShapeCanMove(this, matrix, 'right')) {
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if (isShapeCanMove(this, matrix, 'right')) {
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new Audio('./dist/Click.ogg').play();
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new Audio('./dist/Click.ogg').play();
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this.x += 1;
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this.x += 1;
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@ -2646,36 +2634,51 @@ ShapeZR.prototype = {
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/**
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/**
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Create a random shape for game
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Create a random shape for game
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*/
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*/
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function getRandomInt(max) {
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return Math.floor(Math.random() * Math.floor(max));
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}
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// Handles randomly generating and returning a tetromino
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// Handles randomly generating and returning a tetromino
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var RandomGenerator = {
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var RandomGenerator = {
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bag: [],
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returnBag: [],
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getTetrimino() {
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getTetrimino() {
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if (this.bag.length === 0) {
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this.bag = this.generateNewBag();
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if(this.returnBag.length < 7)
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}
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this.returnBag.push.apply(this.returnBag, this.generateNewBag());
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return this.bag.shift();
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console.log("return bag: " + this.returnBag);
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return parseInt(this.returnBag.shift());
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},
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},
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onlyUnique(value, index, self) {
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return self.indexOf(value) === index;
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},
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generateNewBag() {
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generateNewBag() {
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//var tetrominoes = ['I', 'J', 'L', 'O', 'S', 'T', 'Z'];
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var minoes = ['0','1','2','3','4','5','6'];
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var tetrominoes = ['0', '1', '2', '3', '4', '5', '6'];
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//var tetrominoes = ['L','L','L','L','L','L','L',];
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var newBag = [];
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var bag = [];
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var bagLength = 7;
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for (var i = 7; i > 0; i--) {
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while(newBag.length < bagLength)
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var tetrominoIndex = Math.floor(Math.random() * i);
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{
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mino = getRandomInt(bagLength);
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bag.push(tetrominoes[tetrominoIndex]);
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newBag.push(minoes[mino]);
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tetrominoes.splice(tetrominoIndex, 1);
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newBag = newBag.filter(this.onlyUnique);
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}
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}
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return newBag;
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return bag;
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},
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}
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reset() {
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returnBag = 0;
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}
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};
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};
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function randomShape() {
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function randomShape() {
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var result = parseInt(RandomGenerator.getTetrimino(),10);//Math.floor(Math.random() * 7);
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var result = RandomGenerator.getTetrimino();
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var shape;
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var shape;
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shape = new ShapeT();
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switch (result) {
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switch (result) {
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case 0:
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case 0:
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@ -2702,6 +2705,7 @@ function randomShape() {
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}
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}
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shape.init(result);
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shape.init(result);
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return shape;
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return shape;
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}
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}
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@ -2737,6 +2741,7 @@ function getShape(shapei) {
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return shape;
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return shape;
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}
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}
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module.exports.resetMinoRNG = RandomGenerator.reset;
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module.exports.randomShape = randomShape;
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module.exports.randomShape = randomShape;
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module.exports.getShape = getShape;
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module.exports.getShape = getShape;
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// export randomShape;
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// export randomShape;
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54
src/main.js
54
src/main.js
@ -162,6 +162,7 @@ Tetris.prototype = {
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this.currentOpener = 0;
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this.currentOpener = 0;
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this.doTest = false;
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this.doTest = false;
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this.matrix = initMatrix(consts.ROW_COUNT, consts.COLUMN_COUNT);
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this.matrix = initMatrix(consts.ROW_COUNT, consts.COLUMN_COUNT);
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this.reset();
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this.reset();
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this._initEvents();
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this._initEvents();
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@ -223,7 +224,7 @@ Tetris.prototype = {
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this.score = 0;
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this.score = 0;
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this.lines = 0;
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this.lines = 0;
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// beginning of frame
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// beginning of frame
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this.startTime = new Date().getTime();
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this.startTime = new Date();
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this.currentTime = this.startTime;
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this.currentTime = this.startTime;
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this.prevTime = this.startTime;
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this.prevTime = this.startTime;
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//todo:get rid of extra
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//todo:get rid of extra
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@ -247,6 +248,7 @@ Tetris.prototype = {
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views.setScore(this.score);
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views.setScore(this.score);
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views.setGameOver(this.isGameOver);
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views.setGameOver(this.isGameOver);
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openers.reset();
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openers.reset();
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shapes.resetMinoRNG();
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this._draw();
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this._draw();
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},
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},
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@ -259,7 +261,7 @@ Tetris.prototype = {
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//Pause game
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//Pause game
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pause: function() {
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pause: function() {
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this.running = false;
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this.running = false;
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this.currentTime = new Date().getTime();
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this.currentTime = new Date();
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this.prevTime = this.currentTime;
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this.prevTime = this.currentTime;
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},
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},
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pushHoldStack: function()
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pushHoldStack: function()
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@ -329,7 +331,7 @@ Tetris.prototype = {
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this.shapeQueue.push(this.preparedShape);
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this.shapeQueue.push(this.preparedShape);
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}
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}
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this.shape = this.shapeQueue.shift() || shapes.randomShape();
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this.shape = this.shapeQueue.shift();// || shapes.randomShape();
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this.currentMinoInx++;
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this.currentMinoInx++;
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}
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}
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@ -385,9 +387,9 @@ Tetris.prototype = {
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_processTick: async function() {
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_processTick: async function() {
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var deltaTime = 1.0; // 1 millisecond
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var deltaTime = 1.0; // 1 millisecond
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var tenthOfFrame = 1.0//1;//1.6; // 1.6ms = 1 fram
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var tenthOfFrame = 1.0 //1.6; // 1.6ms = 1 fram
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var halfFrame = 5.0//5;//8.0;
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var halfFrame = 5.0 //8.0;
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var halfFramePlus = 10.0;//10.0;
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var halfFramePlus = 10.0;
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inputs.incDeciframes();
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inputs.incDeciframes();
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@ -410,12 +412,12 @@ Tetris.prototype = {
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while((inputs.gamepadQueue != undefined && inputs.gamepadQueue.length >= 1)){
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while((inputs.gamepadQueue != undefined && inputs.gamepadQueue.length >= 1)){
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var curkey = inputs.gamepadQueue.shift();
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var curkey = inputs.gamepadQueue.shift();
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if(curkey == "DPad-Left") {
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if(curkey == "DPad-Left") {
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this.shape.goLeft(this.matrix);
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this.shape.goLeft(this.matrix, this.minoShiftSound);
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this.resetLockdown();
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this.resetLockdown();
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this._draw();
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this._draw();
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}
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}
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if(curkey == "DPad-Right") {
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if(curkey == "DPad-Right") {
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this.shape.goRight(this.matrix);
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this.shape.goRight(this.matrix, this.minoShiftSound);
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this.resetLockdown();
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this.resetLockdown();
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this._draw();
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this._draw();
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}
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}
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@ -470,12 +472,12 @@ Tetris.prototype = {
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while((inputs.inputqueue != undefined && inputs.inputqueue.length >= 1)){
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while((inputs.inputqueue != undefined && inputs.inputqueue.length >= 1)){
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var curkey = inputs.inputqueue.shift();
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var curkey = inputs.inputqueue.shift();
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if(curkey == 37) {
|
if(curkey == 37) {
|
||||||
this.shape.goLeft(this.matrix);
|
this.shape.goLeft(this.matrix, this.minoShiftSound);
|
||||||
this.resetLockdown();
|
this.resetLockdown();
|
||||||
this._draw();
|
this._draw();
|
||||||
}
|
}
|
||||||
if(curkey == 39){
|
if(curkey == 39){
|
||||||
this.shape.goRight(this.matrix);
|
this.shape.goRight(this.matrix, this.minoShiftSound);
|
||||||
this.resetLockdown();
|
this.resetLockdown();
|
||||||
this._draw();
|
this._draw();
|
||||||
}
|
}
|
||||||
@ -502,12 +504,10 @@ Tetris.prototype = {
|
|||||||
}
|
}
|
||||||
if(curkey == 16) {
|
if(curkey == 16) {
|
||||||
this.pushHoldStack();
|
this.pushHoldStack();
|
||||||
//this._update();
|
|
||||||
this._draw();
|
this._draw();
|
||||||
}
|
}
|
||||||
if(curkey == 17 || curkey == 67) {
|
if(curkey == 17 || curkey == 67) {
|
||||||
this.popHoldStack();
|
this.popHoldStack();
|
||||||
//this._update();
|
|
||||||
this._draw();
|
this._draw();
|
||||||
}
|
}
|
||||||
if(curkey == 81) {
|
if(curkey == 81) {
|
||||||
@ -525,7 +525,6 @@ Tetris.prototype = {
|
|||||||
inputs.inputqueue = [];
|
inputs.inputqueue = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if(inputs.getTickCounter() >= halfFramePlus)
|
if(inputs.getTickCounter() >= halfFramePlus)
|
||||||
inputs.saveKeyboardKeys();
|
inputs.saveKeyboardKeys();
|
||||||
|
|
||||||
@ -534,21 +533,13 @@ Tetris.prototype = {
|
|||||||
|
|
||||||
},
|
},
|
||||||
// Refresh game canvas
|
// Refresh game canvas
|
||||||
_refresh: async function() {
|
_refresh: function() {
|
||||||
|
if (!this.running)
|
||||||
if (!this.running) {
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
this.currentTime = new Date();
|
||||||
this.currentTime = new Date().getTime();
|
|
||||||
|
|
||||||
var curInputTime = new Date().getTime();
|
|
||||||
|
|
||||||
this.prevInputTime = curInputTime;
|
|
||||||
var deltaLevelTime = this.currentTime - this.prevTime;
|
var deltaLevelTime = this.currentTime - this.prevTime;
|
||||||
|
if (deltaLevelTime > this.interval) { // every .6 seconds?
|
||||||
|
|
||||||
if (deltaLevelTime > this.interval) {
|
|
||||||
this._update();
|
this._update();
|
||||||
this._checkLevel(this.prevTime = this.currentTime);
|
this._checkLevel(this.prevTime = this.currentTime);
|
||||||
}
|
}
|
||||||
@ -567,7 +558,7 @@ Tetris.prototype = {
|
|||||||
return;
|
return;
|
||||||
if(!this.shape.isSameSRS(this.hintMino))
|
if(!this.shape.isSameSRS(this.hintMino))
|
||||||
{
|
{
|
||||||
new Audio('./dist/Failed.ogg').play();
|
new Audio('./dist/Failed.ogg');
|
||||||
this._restartHandler();
|
this._restartHandler();
|
||||||
// Restart
|
// Restart
|
||||||
return 1;
|
return 1;
|
||||||
@ -584,16 +575,14 @@ Tetris.prototype = {
|
|||||||
this._check();
|
this._check();
|
||||||
if(this._checkHint()) return;
|
if(this._checkHint()) return;
|
||||||
this._fireShape();
|
this._fireShape();
|
||||||
new Audio('./dist/Blop2.ogg').play();
|
new Audio('./dist/Blop2.ogg').play();
|
||||||
}
|
}
|
||||||
this._draw();
|
this._draw();
|
||||||
this.isGameOver = checkGameOver(this.matrix);
|
this.isGameOver = checkGameOver(this.matrix);
|
||||||
views.setGameOver(this.isGameOver);
|
views.setGameOver(this.isGameOver);
|
||||||
|
|
||||||
|
if (this.isGameOver)
|
||||||
if (this.isGameOver) {
|
|
||||||
views.setFinalScore(this.score);
|
views.setFinalScore(this.score);
|
||||||
}
|
|
||||||
|
|
||||||
},
|
},
|
||||||
// 0 - none, 1 - mini, 2 - tspin
|
// 0 - none, 1 - mini, 2 - tspin
|
||||||
@ -640,8 +629,7 @@ Tetris.prototype = {
|
|||||||
var rows = checkFullRows(this.matrix);
|
var rows = checkFullRows(this.matrix);
|
||||||
if (rows.length) {
|
if (rows.length) {
|
||||||
var tspinType;
|
var tspinType;
|
||||||
// if(rows.length >= 4)
|
|
||||||
// new Audio('./dist/Tetris.ogg').play();
|
|
||||||
if(this.shape.flag === 'T')
|
if(this.shape.flag === 'T')
|
||||||
tspinType = this._tSpinType(this.shape, this.matrix);
|
tspinType = this._tSpinType(this.shape, this.matrix);
|
||||||
|
|
||||||
|
@ -792,14 +792,14 @@ ShapeZR.prototype = {
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
//Move the shape to the left
|
//Move the shape to the left
|
||||||
goLeft: function(matrix) {
|
goLeft: function(matrix, sound) {
|
||||||
if (isShapeCanMove(this, matrix, 'left')) {
|
if (isShapeCanMove(this, matrix, 'left')) {
|
||||||
new Audio('./dist/Click.ogg').play();
|
new Audio('./dist/Click.ogg').play();
|
||||||
this.x -= 1;
|
this.x -= 1;
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
//Move the shape to the right
|
//Move the shape to the right
|
||||||
goRight: function(matrix) {
|
goRight: function(matrix, sound) {
|
||||||
if (isShapeCanMove(this, matrix, 'right')) {
|
if (isShapeCanMove(this, matrix, 'right')) {
|
||||||
new Audio('./dist/Click.ogg').play();
|
new Audio('./dist/Click.ogg').play();
|
||||||
this.x += 1;
|
this.x += 1;
|
||||||
@ -833,36 +833,51 @@ ShapeZR.prototype = {
|
|||||||
/**
|
/**
|
||||||
Create a random shape for game
|
Create a random shape for game
|
||||||
*/
|
*/
|
||||||
|
function getRandomInt(max) {
|
||||||
|
return Math.floor(Math.random() * Math.floor(max));
|
||||||
|
}
|
||||||
// Handles randomly generating and returning a tetromino
|
// Handles randomly generating and returning a tetromino
|
||||||
var RandomGenerator = {
|
var RandomGenerator = {
|
||||||
bag: [],
|
returnBag: [],
|
||||||
getTetrimino() {
|
getTetrimino() {
|
||||||
if (this.bag.length === 0) {
|
|
||||||
this.bag = this.generateNewBag();
|
if(this.returnBag.length < 7)
|
||||||
}
|
this.returnBag.push.apply(this.returnBag, this.generateNewBag());
|
||||||
return this.bag.shift();
|
|
||||||
|
|
||||||
|
console.log("return bag: " + this.returnBag);
|
||||||
|
|
||||||
|
return parseInt(this.returnBag.shift());
|
||||||
},
|
},
|
||||||
|
onlyUnique(value, index, self) {
|
||||||
|
return self.indexOf(value) === index;
|
||||||
|
},
|
||||||
generateNewBag() {
|
generateNewBag() {
|
||||||
//var tetrominoes = ['I', 'J', 'L', 'O', 'S', 'T', 'Z'];
|
var minoes = ['0','1','2','3','4','5','6'];
|
||||||
var tetrominoes = ['0', '1', '2', '3', '4', '5', '6'];
|
|
||||||
//var tetrominoes = ['L','L','L','L','L','L','L',];
|
var newBag = [];
|
||||||
var bag = [];
|
var bagLength = 7;
|
||||||
|
|
||||||
for (var i = 7; i > 0; i--) {
|
while(newBag.length < bagLength)
|
||||||
var tetrominoIndex = Math.floor(Math.random() * i);
|
{
|
||||||
|
mino = getRandomInt(bagLength);
|
||||||
bag.push(tetrominoes[tetrominoIndex]);
|
newBag.push(minoes[mino]);
|
||||||
tetrominoes.splice(tetrominoIndex, 1);
|
newBag = newBag.filter(this.onlyUnique);
|
||||||
}
|
}
|
||||||
|
return newBag;
|
||||||
return bag;
|
},
|
||||||
}
|
reset() {
|
||||||
|
returnBag = 0;
|
||||||
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
function randomShape() {
|
function randomShape() {
|
||||||
var result = parseInt(RandomGenerator.getTetrimino(),10);//Math.floor(Math.random() * 7);
|
|
||||||
|
|
||||||
|
var result = RandomGenerator.getTetrimino();
|
||||||
var shape;
|
var shape;
|
||||||
shape = new ShapeT();
|
|
||||||
|
|
||||||
switch (result) {
|
switch (result) {
|
||||||
case 0:
|
case 0:
|
||||||
@ -889,6 +904,7 @@ function randomShape() {
|
|||||||
}
|
}
|
||||||
shape.init(result);
|
shape.init(result);
|
||||||
return shape;
|
return shape;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -924,6 +940,7 @@ function getShape(shapei) {
|
|||||||
return shape;
|
return shape;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
module.exports.resetMinoRNG = RandomGenerator.reset;
|
||||||
module.exports.randomShape = randomShape;
|
module.exports.randomShape = randomShape;
|
||||||
module.exports.getShape = getShape;
|
module.exports.getShape = getShape;
|
||||||
// export randomShape;
|
// export randomShape;
|
||||||
|
Loading…
Reference in New Issue
Block a user