fix I
This commit is contained in:
parent
8834b817ea
commit
6173f31f4a
@ -2,7 +2,50 @@ html,body{
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height:100%;
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}
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/* Dropdown Button */
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.dropbtn {
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background-color: #3498DB;
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color: white;
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padding: 16px;
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font-size: 16px;
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border: none;
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cursor: pointer;
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}
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/* Dropdown button on hover & focus */
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.dropbtn:hover, .dropbtn:focus {
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background-color: #2980B9;
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}
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/* The container <div> - needed to position the dropdown content */
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.dropdown {
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position: relative;
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display: inline-block;
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}
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/* Dropdown Content (Hidden by Default) */
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.dropdown-content {
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display: none;
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position: absolute;
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background-color: #f1f1f1;
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min-width: 160px;
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box-shadow: 0px 8px 16px 0px rgba(0,0,0,0.2);
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z-index: 1;
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}
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/* Links inside the dropdown */
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.dropdown-content a {
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color: black;
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padding: 12px 16px;
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text-decoration: none;
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display: block;
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}
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/* Change color of dropdown links on hover */
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.dropdown-content a:hover {background-color: #ddd}
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/* Show the dropdown menu (use JS to add this class to the .dropdown-content container when the user clicks on the dropdown button) */
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.show {display:block;}
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body{
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70
dist/tetrion.js
vendored
70
dist/tetrion.js
vendored
@ -1561,7 +1561,7 @@ var OpenerGenerator = {
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shapes.getShape(3));
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// position x, position y, orientation, position x,...
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var hintDataList = [-1,17,1, 3,17,1, 6,18,0, 5,17,1, 3,17,0, 7,16,0, 1,17,2];
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var hintDataList = [-1,17,1, 3,18,0, 6,18,0, 5,17,1, 3,17,0, 7,16,0, 1,17,2];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -1589,7 +1589,7 @@ var OpenerGenerator = {
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shapes.getShape(3));
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// position x, position y, orientation, position x,...
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var hintDataList = [-2,18,0, 6,16,0, 6,17,1, 7,17,1, 4,17,-1, 3,17,3, 3,15,0, 5,15,0, 9,14,0, 2,13,-1, -1,15,1, 1,16,2, 3,16,1, 1,17,-1];
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var hintDataList = [-2,18,0, 4,16,1, 6,17,1, 7,17,1, 4,17,-1, 3,17,3, 3,15,0, 5,15,0, 7,14,1, 2,13,-1, -1,15,1, 1,16,2, 3,16,1, 1,17,-1];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -1616,7 +1616,7 @@ var OpenerGenerator = {
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shapes.getShape(3));
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// position x, position y, orientation, position x,...
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var hintDataList = [0,18,0, 0,16,-1, 9,16,0, 4,18,0, 4,16,1, 5,18,0, 1,15,-1, 2,17,2, 5,18,0, 3,17,1, 6,15,1, 0,15,2, 0,14,0, 2,16,2];
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var hintDataList = [0,18,0, 0,16,-1, 8,16,-1, 4,18,0, 4,16,1, 5,18,0, 1,15,-1, 2,17,2, 5,18,0, 3,17,1, 6,16,0, 0,15,2, 0,14,0, 2,16,2];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -1645,8 +1645,8 @@ var OpenerGenerator = {
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shapes.getShape(0),
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shapes.getShape(3));
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var hintDataList = [0,17,1, 0,16,0, 4,18,0, 4,17,-1, 3,15,1, 8,17,-1, 2,17,2, 0,17,0, 0,15,-1,
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1,15,0, 8,16,-2, 6,15,0, 3,14,1, 6,12,-1, 6,16,1, 2,16,-1, 7,17,2 ];
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var hintDataList = [0,17,1, -2,16,1, 4,18,0, 4,17,-1, 3,15,1, 8,17,-1, 2,17,2, 0,17,0, 0,15,-1,
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1,15,0, 8,16,-2, 5,15,-1, 3,14,1, 6,12,-1, 6,16,1, 2,16,-1, 7,17,2 ];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -1674,7 +1674,7 @@ var OpenerGenerator = {
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shapes.getShape(3),
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shapes.getShape(3));
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var hintDataList = [4,18,0, 0,18,0, 7,17,1, 0,15,1, 4,17,-1, 6,14,0, 2,17,2, 1,17,0, 0,16,0, 2,15,-1,
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var hintDataList = [4,18,0, 0,18,0, 7,17,1, 0,15,1, 4,17,-1, 5,14,-1, 2,17,2, 1,17,0, -1,16,-1, 2,15,-1,
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0,14,0, 3,15,1, 8,16,-1, 5,13,2, 6,16,1, 7,17,2 ];
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for(var i = 0; i < this.hintQueue.length; i++) {
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@ -1702,7 +1702,7 @@ var OpenerGenerator = {
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shapes.getShape(0),
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shapes.getShape(3));
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var hintDataList = [1,18,0, 0,18,0, 9,16,0, 2,15,1, 6,17,2, 5,16,2, 1,16,2, 0,16,0, -1,16,0, 5,16,0, 0,14,0, 3,15,0, 8,14,-1, 7,16,-1];
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var hintDataList = [1,18,0, 0,18,0, 8,16,-1, 2,15,1, 6,17,2, 5,16,2, 1,16,2, -1,16,-1, -1,16,0, 5,16,0, 0,14,0, 3,15,0, 8,14,-1, 7,16,-1];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -1721,7 +1721,7 @@ var OpenerGenerator = {
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shapes.getShape(2),
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shapes.getShape(3));
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var hintDataList = [1,18,0, 0,17,-1, 9,16,0, 5,17,2, 6,16,2, 3,16,0, 1,16,2];
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var hintDataList = [1,18,0, 0,17,-1, 8,16,-1, 5,17,2, 6,16,2, 3,16,0, 1,16,2];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -1740,7 +1740,7 @@ var OpenerGenerator = {
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shapes.getShape(5),
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shapes.getShape(3));
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var hintDataList = [3,18,0, 0,17,2, 0,15,1, 4,15,-1, 6,17,0, 8,16,-1, 3,17,-1];
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var hintDataList = [3,18,0, 0,17,2, 0,16,0, 4,15,-1, 6,17,0, 8,16,-1, 3,17,-1];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -1881,7 +1881,7 @@ function ShapeL() {
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this.rotationPoints = [state1RotationPointsOffset, state2RotationPointsOffset, state3RotationPointsOffset, state4RotationPointsOffset];
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this.states = [state1, state2, state3, state4];
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this.x = 4;
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this.x = 3;
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this.y = -3;
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this.originY = -3;
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this.flag = 'L';
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@ -1947,7 +1947,7 @@ function ShapeLR() {
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this.rotationPoints = [state1RotationPointsOffset, state2RotationPointsOffset, state3RotationPointsOffset, state4RotationPointsOffset];
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this.states = [state1, state2, state3, state4];
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this.x = 4;
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this.x = 3;
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this.y = -3;
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this.originY = -3;
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this.flag = 'LR';
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@ -2018,7 +2018,7 @@ function ShapeO() {
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}
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function ShapeI() {
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// North
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/* // North
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var state1 = [
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[1, 0, 0, 0],
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[1, 0, 0, 0],
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@ -2049,6 +2049,38 @@ function ShapeI() {
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[0, 0, 0, 0],
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[0, 0, 0, 0]
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];
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*/
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// North
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var state1 = [
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[0, 0, 0, 0],
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[1, 1, 1, 1],
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[0, 0, 0, 0],
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[0, 0, 0, 0]
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];
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// East
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var state2 = [
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[0, 0, 1, 0],
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[0, 0, 1, 0],
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[0, 0, 1, 0],
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[0, 0, 1, 0]
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];
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// South
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var state3 = [
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[0, 0, 0, 0],
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[0, 0, 0, 0],
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[1, 1, 1, 1],
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[0, 0, 0, 0]
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];
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// West
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var state4 = [
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[0, 1, 0, 0],
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[0, 1, 0, 0],
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[0, 1, 0, 0],
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[0, 1, 0, 0]
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];
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var state1RotationPointsOffset = [
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0, 0, 0, 0,
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@ -2083,7 +2115,7 @@ function ShapeI() {
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this.rotationPoints = [state1RotationPointsOffset, state2RotationPointsOffset, state3RotationPointsOffset, state4RotationPointsOffset];
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this.states = [state1, state2, state3, state4];
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this.x = 5;
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this.x = 3;
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this.y = -4;
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this.originY = -4;
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this.flag = 'I';
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@ -2122,11 +2154,7 @@ function ShapeT() {
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1, 1, -1, 1,
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NaN, NaN, NaN, NaN,
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1, -2, -1, -2
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// 0, 0, 0, 0,
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// -1, 0, 1, 0,
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// -1, 1, 1, 1,
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// NaN, NaN, NaN, NaN,
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// -1, -2, 1, -2
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];
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var state2RotationPointsOffset = [
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0, 0, 0, 0,
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@ -2153,7 +2181,7 @@ function ShapeT() {
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this.rotationPoints = [state1RotationPointsOffset, state2RotationPointsOffset, state3RotationPointsOffset, state4RotationPointsOffset];
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this.states = [state1, state2, state3, state4];
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this.x = 4;
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this.x = 3;
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this.y = -2;
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this.originY = -2;
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this.flag = 'T';
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@ -2218,7 +2246,7 @@ function ShapeZ() {
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this.rotationPoints = [state1RotationPointsOffset, state2RotationPointsOffset, state3RotationPointsOffset, state4RotationPointsOffset];
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this.states = [state1, state2, state3, state4];
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this.x = 4;
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this.x = 3;
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this.y = -2;
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this.originY = -2;
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this.flag = 'Z';
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@ -2283,7 +2311,7 @@ function ShapeZR() {
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this.rotationPoints = [state1RotationPointsOffset, state2RotationPointsOffset, state3RotationPointsOffset, state4RotationPointsOffset];
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this.states = [state1, state2, state3, state4];
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this.x = 4;
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this.x = 3;
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this.y = -2
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this.originY = -2;
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this.flag = 'ZR';
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@ -57,11 +57,12 @@ document.getElementById("divbg").removeAttribute("tabIndex");
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<div id="leftInfo">
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<style>
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a:link {
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a:link, a:visited {
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color: powderblue;
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/*background-color: transparent;
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text-decoration: none;*/
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background-color: transparent;
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/*text-decoration: none;*/
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}</style>
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<ul style="font-size:16px;color:dodgerblue;text-align:left;" id="Openers">Openers:
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<li style="font-size:12px;color:powderblue;"><a href="#" id="setFreePlay">No Opener </a></li>
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<ul style="font-size:14px;color:dodgerblue;text-align:left;" id="TSpinOpeners">T-Spin Openers:
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@ -183,7 +183,7 @@ var OpenerGenerator = {
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shapes.getShape(3));
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// position x, position y, orientation, position x,...
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var hintDataList = [-1,17,1, 3,17,1, 6,18,0, 5,17,1, 3,17,0, 7,16,0, 1,17,2];
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var hintDataList = [-1,17,1, 3,18,0, 6,18,0, 5,17,1, 3,17,0, 7,16,0, 1,17,2];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -211,7 +211,7 @@ var OpenerGenerator = {
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shapes.getShape(3));
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// position x, position y, orientation, position x,...
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var hintDataList = [-2,18,0, 6,16,0, 6,17,1, 7,17,1, 4,17,-1, 3,17,3, 3,15,0, 5,15,0, 9,14,0, 2,13,-1, -1,15,1, 1,16,2, 3,16,1, 1,17,-1];
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var hintDataList = [-2,18,0, 4,16,1, 6,17,1, 7,17,1, 4,17,-1, 3,17,3, 3,15,0, 5,15,0, 7,14,1, 2,13,-1, -1,15,1, 1,16,2, 3,16,1, 1,17,-1];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -238,7 +238,7 @@ var OpenerGenerator = {
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shapes.getShape(3));
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// position x, position y, orientation, position x,...
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var hintDataList = [0,18,0, 0,16,-1, 9,16,0, 4,18,0, 4,16,1, 5,18,0, 1,15,-1, 2,17,2, 5,18,0, 3,17,1, 6,15,1, 0,15,2, 0,14,0, 2,16,2];
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var hintDataList = [0,18,0, 0,16,-1, 8,16,-1, 4,18,0, 4,16,1, 5,18,0, 1,15,-1, 2,17,2, 5,18,0, 3,17,1, 6,16,0, 0,15,2, 0,14,0, 2,16,2];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -267,8 +267,8 @@ var OpenerGenerator = {
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shapes.getShape(0),
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shapes.getShape(3));
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var hintDataList = [0,17,1, 0,16,0, 4,18,0, 4,17,-1, 3,15,1, 8,17,-1, 2,17,2, 0,17,0, 0,15,-1,
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1,15,0, 8,16,-2, 6,15,0, 3,14,1, 6,12,-1, 6,16,1, 2,16,-1, 7,17,2 ];
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var hintDataList = [0,17,1, -2,16,1, 4,18,0, 4,17,-1, 3,15,1, 8,17,-1, 2,17,2, 0,17,0, 0,15,-1,
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1,15,0, 8,16,-2, 5,15,-1, 3,14,1, 6,12,-1, 6,16,1, 2,16,-1, 7,17,2 ];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -296,7 +296,7 @@ var OpenerGenerator = {
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shapes.getShape(3),
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shapes.getShape(3));
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var hintDataList = [4,18,0, 0,18,0, 7,17,1, 0,15,1, 4,17,-1, 6,14,0, 2,17,2, 1,17,0, 0,16,0, 2,15,-1,
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var hintDataList = [4,18,0, 0,18,0, 7,17,1, 0,15,1, 4,17,-1, 5,14,-1, 2,17,2, 1,17,0, -1,16,-1, 2,15,-1,
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0,14,0, 3,15,1, 8,16,-1, 5,13,2, 6,16,1, 7,17,2 ];
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for(var i = 0; i < this.hintQueue.length; i++) {
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@ -324,7 +324,7 @@ var OpenerGenerator = {
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shapes.getShape(0),
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shapes.getShape(3));
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var hintDataList = [1,18,0, 0,18,0, 9,16,0, 2,15,1, 6,17,2, 5,16,2, 1,16,2, 0,16,0, -1,16,0, 5,16,0, 0,14,0, 3,15,0, 8,14,-1, 7,16,-1];
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var hintDataList = [1,18,0, 0,18,0, 8,16,-1, 2,15,1, 6,17,2, 5,16,2, 1,16,2, -1,16,-1, -1,16,0, 5,16,0, 0,14,0, 3,15,0, 8,14,-1, 7,16,-1];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -343,7 +343,7 @@ var OpenerGenerator = {
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shapes.getShape(2),
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shapes.getShape(3));
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var hintDataList = [1,18,0, 0,17,-1, 9,16,0, 5,17,2, 6,16,2, 3,16,0, 1,16,2];
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var hintDataList = [1,18,0, 0,17,-1, 8,16,-1, 5,17,2, 6,16,2, 3,16,0, 1,16,2];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -362,7 +362,7 @@ var OpenerGenerator = {
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shapes.getShape(5),
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shapes.getShape(3));
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var hintDataList = [3,18,0, 0,17,2, 0,15,1, 4,15,-1, 6,17,0, 8,16,-1, 3,17,-1];
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var hintDataList = [3,18,0, 0,17,2, 0,16,0, 4,15,-1, 6,17,0, 8,16,-1, 3,17,-1];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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@ -68,7 +68,7 @@ function ShapeL() {
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this.rotationPoints = [state1RotationPointsOffset, state2RotationPointsOffset, state3RotationPointsOffset, state4RotationPointsOffset];
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this.states = [state1, state2, state3, state4];
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this.x = 4;
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this.x = 3;
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this.y = -3;
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this.originY = -3;
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this.flag = 'L';
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@ -134,7 +134,7 @@ function ShapeLR() {
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this.rotationPoints = [state1RotationPointsOffset, state2RotationPointsOffset, state3RotationPointsOffset, state4RotationPointsOffset];
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||||
this.states = [state1, state2, state3, state4];
|
||||
this.x = 4;
|
||||
this.x = 3;
|
||||
this.y = -3;
|
||||
this.originY = -3;
|
||||
this.flag = 'LR';
|
||||
@ -205,7 +205,7 @@ function ShapeO() {
|
||||
}
|
||||
|
||||
function ShapeI() {
|
||||
// North
|
||||
/* // North
|
||||
var state1 = [
|
||||
[1, 0, 0, 0],
|
||||
[1, 0, 0, 0],
|
||||
@ -236,6 +236,38 @@ function ShapeI() {
|
||||
[0, 0, 0, 0],
|
||||
[0, 0, 0, 0]
|
||||
];
|
||||
*/
|
||||
// North
|
||||
var state1 = [
|
||||
[0, 0, 0, 0],
|
||||
[1, 1, 1, 1],
|
||||
[0, 0, 0, 0],
|
||||
[0, 0, 0, 0]
|
||||
];
|
||||
|
||||
// East
|
||||
var state2 = [
|
||||
[0, 0, 1, 0],
|
||||
[0, 0, 1, 0],
|
||||
[0, 0, 1, 0],
|
||||
[0, 0, 1, 0]
|
||||
];
|
||||
|
||||
// South
|
||||
var state3 = [
|
||||
[0, 0, 0, 0],
|
||||
[0, 0, 0, 0],
|
||||
[1, 1, 1, 1],
|
||||
[0, 0, 0, 0]
|
||||
];
|
||||
|
||||
// West
|
||||
var state4 = [
|
||||
[0, 1, 0, 0],
|
||||
[0, 1, 0, 0],
|
||||
[0, 1, 0, 0],
|
||||
[0, 1, 0, 0]
|
||||
];
|
||||
|
||||
var state1RotationPointsOffset = [
|
||||
0, 0, 0, 0,
|
||||
@ -270,7 +302,7 @@ function ShapeI() {
|
||||
this.rotationPoints = [state1RotationPointsOffset, state2RotationPointsOffset, state3RotationPointsOffset, state4RotationPointsOffset];
|
||||
this.states = [state1, state2, state3, state4];
|
||||
|
||||
this.x = 5;
|
||||
this.x = 3;
|
||||
this.y = -4;
|
||||
this.originY = -4;
|
||||
this.flag = 'I';
|
||||
@ -309,11 +341,7 @@ function ShapeT() {
|
||||
1, 1, -1, 1,
|
||||
NaN, NaN, NaN, NaN,
|
||||
1, -2, -1, -2
|
||||
// 0, 0, 0, 0,
|
||||
// -1, 0, 1, 0,
|
||||
// -1, 1, 1, 1,
|
||||
// NaN, NaN, NaN, NaN,
|
||||
// -1, -2, 1, -2
|
||||
|
||||
];
|
||||
var state2RotationPointsOffset = [
|
||||
0, 0, 0, 0,
|
||||
@ -340,7 +368,7 @@ function ShapeT() {
|
||||
this.rotationPoints = [state1RotationPointsOffset, state2RotationPointsOffset, state3RotationPointsOffset, state4RotationPointsOffset];
|
||||
this.states = [state1, state2, state3, state4];
|
||||
|
||||
this.x = 4;
|
||||
this.x = 3;
|
||||
this.y = -2;
|
||||
this.originY = -2;
|
||||
this.flag = 'T';
|
||||
@ -405,7 +433,7 @@ function ShapeZ() {
|
||||
|
||||
this.rotationPoints = [state1RotationPointsOffset, state2RotationPointsOffset, state3RotationPointsOffset, state4RotationPointsOffset];
|
||||
this.states = [state1, state2, state3, state4];
|
||||
this.x = 4;
|
||||
this.x = 3;
|
||||
this.y = -2;
|
||||
this.originY = -2;
|
||||
this.flag = 'Z';
|
||||
@ -470,7 +498,7 @@ function ShapeZR() {
|
||||
|
||||
this.rotationPoints = [state1RotationPointsOffset, state2RotationPointsOffset, state3RotationPointsOffset, state4RotationPointsOffset];
|
||||
this.states = [state1, state2, state3, state4];
|
||||
this.x = 4;
|
||||
this.x = 3;
|
||||
this.y = -2
|
||||
this.originY = -2;
|
||||
this.flag = 'ZR';
|
||||
|
Loading…
Reference in New Issue
Block a user