reenable bg

This commit is contained in:
PolicyChanges1@gmail.com 2021-02-26 17:50:18 -05:00
parent 7e936a91b0
commit 8834b817ea
3 changed files with 129 additions and 8 deletions

65
dist/tetrion.js vendored
View File

@ -1500,6 +1500,28 @@ var OpenerGenerator = {
shapes.getShape(0),
shapes.getShape(3));
break;
case 7:
// Albatross
this.shapeQueue = new Array(
shapes.getShape(1),
shapes.getShape(5),
shapes.getShape(6),
shapes.getShape(0),
shapes.getShape(4),
shapes.getShape(2),
shapes.getShape(3));
break;
case 8:
// Number One
this.shapeQueue = new Array(
shapes.getShape(1),
shapes.getShape(4),
shapes.getShape(6),
shapes.getShape(0),
shapes.getShape(2),
shapes.getShape(5),
shapes.getShape(3));
break;
default:
return;
}
@ -1663,7 +1685,7 @@ var OpenerGenerator = {
break;
case 6:
// Hachispin // O - 1, I - 6, L - 0, S - 5, J - 4, Z - 2, T - 3
// Hachispin
this.hintQueue = new Array(
shapes.getShape(1),
shapes.getShape(2),
@ -1672,7 +1694,6 @@ var OpenerGenerator = {
shapes.getShape(4),
shapes.getShape(0),
shapes.getShape(3),
shapes.getShape(6),
shapes.getShape(1),
shapes.getShape(5),
@ -1681,7 +1702,45 @@ var OpenerGenerator = {
shapes.getShape(0),
shapes.getShape(3));
var hintDataList = [1,18,0, 0,18,0, 9,16,0, 2,15,1, 6,17,2, 5,16,2, 1,16,2, 0,16,0, -1,16,0, 5,16,0, 0,14,0, 3,15,0, 8,14,-1, 0,0,0];
var hintDataList = [1,18,0, 0,18,0, 9,16,0, 2,15,1, 6,17,2, 5,16,2, 1,16,2, 0,16,0, -1,16,0, 5,16,0, 0,14,0, 3,15,0, 8,14,-1, 7,16,-1];
for(var i = 0; i < this.hintQueue.length; i++) {
this.hintQueue[i].x = hintDataList[i * 3];
this.hintQueue[i].y = hintDataList[i * 3 + 1];
this.hintQueue[i].state = this.hintQueue[i].nextState(hintDataList[i * 3 + 2]);
}
break;
case 7:
// Albatross
this.hintQueue = new Array(
shapes.getShape(1),
shapes.getShape(5),
shapes.getShape(6),
shapes.getShape(0),
shapes.getShape(4),
shapes.getShape(2),
shapes.getShape(3));
var hintDataList = [1,18,0, 0,17,-1, 9,16,0, 5,17,2, 6,16,2, 3,16,0, 1,16,2];
for(var i = 0; i < this.hintQueue.length; i++) {
this.hintQueue[i].x = hintDataList[i * 3];
this.hintQueue[i].y = hintDataList[i * 3 + 1];
this.hintQueue[i].state = this.hintQueue[i].nextState(hintDataList[i * 3 + 2]);
}
break;
case 8:
// Number One // O - 1, I - 6, L - 0, S - 5, J - 4, Z - 2, T - 3
this.hintQueue = new Array(
shapes.getShape(1),
shapes.getShape(4),
shapes.getShape(6),
shapes.getShape(0),
shapes.getShape(2),
shapes.getShape(5),
shapes.getShape(3));
var hintDataList = [3,18,0, 0,17,2, 0,15,1, 4,15,-1, 6,17,0, 8,16,-1, 3,17,-1];
for(var i = 0; i < this.hintQueue.length; i++) {
this.hintQueue[i].x = hintDataList[i * 3];

View File

@ -36,7 +36,7 @@
<!--insert shadertoy background-->
<!--https://www.shadertoy.com/embed/wttfW2?gui=&t=10&paused=false&muted=false-->
<!--
<div id="divbg">
<iframe id="bg" width="640" height="360" frameborder="0" src="https://www.shadertoy.com/embed/WldfWX?gui=&paused=false&muted=false" ></iframe>
<script>
@ -48,7 +48,7 @@ document.getElementById("bg").removeAttribute("tabIndex");
document.getElementById("divbg").removeAttribute("tabIndex");
</script>
</div>
-->
<div id="tetris">
<canvas id="scene"></canvas>
@ -156,6 +156,9 @@ document.getElementById("divbg").removeAttribute("tabIndex");
document.getElementById("setPokeminosSTDVar").addEventListener("click", function() { tetrion.setCurrentOpener(4); } );
document.getElementById("setMrTSpinsSTDreversedVar").addEventListener("click", function() { tetrion.setCurrentOpener(5); } );
document.getElementById("setHachispinVar").addEventListener("click", function() { tetrion.setCurrentOpener(6); } );
document.getElementById("setAlbatrossVar").addEventListener("click", function() { tetrion.setCurrentOpener(7); } );
document.getElementById("setNumberOneVar").addEventListener("click", function() { tetrion.setCurrentOpener(8); } );
document.getElementById("test").addEventListener("click", function() { tetrion.setDoTest(); } );
document.getElementById("settings").addEventListener("change", function() { tetrion.updateSettingTextBox(); } );

View File

@ -122,6 +122,28 @@ var OpenerGenerator = {
shapes.getShape(0),
shapes.getShape(3));
break;
case 7:
// Albatross
this.shapeQueue = new Array(
shapes.getShape(1),
shapes.getShape(5),
shapes.getShape(6),
shapes.getShape(0),
shapes.getShape(4),
shapes.getShape(2),
shapes.getShape(3));
break;
case 8:
// Number One
this.shapeQueue = new Array(
shapes.getShape(1),
shapes.getShape(4),
shapes.getShape(6),
shapes.getShape(0),
shapes.getShape(2),
shapes.getShape(5),
shapes.getShape(3));
break;
default:
return;
}
@ -285,7 +307,7 @@ var OpenerGenerator = {
break;
case 6:
// Hachispin // O - 1, I - 6, L - 0, S - 5, J - 4, Z - 2, T - 3
// Hachispin
this.hintQueue = new Array(
shapes.getShape(1),
shapes.getShape(2),
@ -294,7 +316,6 @@ var OpenerGenerator = {
shapes.getShape(4),
shapes.getShape(0),
shapes.getShape(3),
shapes.getShape(6),
shapes.getShape(1),
shapes.getShape(5),
@ -303,7 +324,45 @@ var OpenerGenerator = {
shapes.getShape(0),
shapes.getShape(3));
var hintDataList = [1,18,0, 0,18,0, 9,16,0, 2,15,1, 6,17,2, 5,16,2, 1,16,2, 0,16,0, -1,16,0, 5,16,0, 0,14,0, 3,15,0, 8,14,-1, 0,0,0];
var hintDataList = [1,18,0, 0,18,0, 9,16,0, 2,15,1, 6,17,2, 5,16,2, 1,16,2, 0,16,0, -1,16,0, 5,16,0, 0,14,0, 3,15,0, 8,14,-1, 7,16,-1];
for(var i = 0; i < this.hintQueue.length; i++) {
this.hintQueue[i].x = hintDataList[i * 3];
this.hintQueue[i].y = hintDataList[i * 3 + 1];
this.hintQueue[i].state = this.hintQueue[i].nextState(hintDataList[i * 3 + 2]);
}
break;
case 7:
// Albatross
this.hintQueue = new Array(
shapes.getShape(1),
shapes.getShape(5),
shapes.getShape(6),
shapes.getShape(0),
shapes.getShape(4),
shapes.getShape(2),
shapes.getShape(3));
var hintDataList = [1,18,0, 0,17,-1, 9,16,0, 5,17,2, 6,16,2, 3,16,0, 1,16,2];
for(var i = 0; i < this.hintQueue.length; i++) {
this.hintQueue[i].x = hintDataList[i * 3];
this.hintQueue[i].y = hintDataList[i * 3 + 1];
this.hintQueue[i].state = this.hintQueue[i].nextState(hintDataList[i * 3 + 2]);
}
break;
case 8:
// Number One // O - 1, I - 6, L - 0, S - 5, J - 4, Z - 2, T - 3
this.hintQueue = new Array(
shapes.getShape(1),
shapes.getShape(4),
shapes.getShape(6),
shapes.getShape(0),
shapes.getShape(2),
shapes.getShape(5),
shapes.getShape(3));
var hintDataList = [3,18,0, 0,17,2, 0,15,1, 4,15,-1, 6,17,0, 8,16,-1, 3,17,-1];
for(var i = 0; i < this.hintQueue.length; i++) {
this.hintQueue[i].x = hintDataList[i * 3];