c spin
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fa37f623f1
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53
dist/tetrion.js
vendored
53
dist/tetrion.js
vendored
@ -1674,16 +1674,8 @@ var openerGenerator = {
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shapes.getShape(0),
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shapes.getShape(3));
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break;
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case 7:
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// Albatross
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this.shapeQueue = new Array(
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shapes.getShape(1),
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shapes.getShape(5),
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shapes.getShape(6),
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shapes.getShape(0),
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shapes.getShape(4),
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shapes.getShape(2),
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shapes.getShape(3));
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case 7: // Albatross
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this.shapeQueue = new Array(shapes.getShape(1), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(4), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(1), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(3));
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break;
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case 8:
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// Number One
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@ -1765,6 +1757,14 @@ var openerGenerator = {
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case 13:
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this.shapeQueue = new Array(shapes.getShape(4), shapes.getShape(6), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(5), shapes.getShape(0), shapes.getShape(1), shapes.getShape(0), shapes.getShape(6), shapes.getShape(0), shapes.getShape(5), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4));
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break;
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case 14:
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this.shapeQueue = new Array(shapes.getShape(0), shapes.getShape(6), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(0), shapes.getShape(4), shapes.getShape(6), shapes.getShape(0), shapes.getShape(0), shapes.getShape(3), shapes.getShape(5));
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break;
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case 15:
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this.shapeQueue = new Array(shapes.getShape(0), shapes.getShape(2), shapes.getShape(5), shapes.getShape(6), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(2), shapes.getShape(5), shapes.getShape(0), shapes.getShape(1), shapes.getShape(6), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3));
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break;
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default:
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this.shapeQueue.unshift(utils.deepClone(shapes.randomShape()));
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@ -1963,24 +1963,11 @@ var openerGenerator = {
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this.hintQueue[i].state = this.hintQueue[i].nextState(hintDataList[i * 3 + 2]);
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}
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break;
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case 7:
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// Albatross
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this.hintQueue = new Array(
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shapes.getShape(1),
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shapes.getShape(5),
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shapes.getShape(6),
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shapes.getShape(0),
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shapes.getShape(4),
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shapes.getShape(2),
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shapes.getShape(3));
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case 7: // Albatross
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this.hintQueue = new Array(shapes.getShape(1), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(4), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(1), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(3));
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var hintDataList = [1,18,0, 0,17,-1, 8,16,-1, 5,17,2, 6,16,2, 3,16,0, 1,16,2];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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this.hintQueue[i].y = hintDataList[i * 3 + 1];
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this.hintQueue[i].state = this.hintQueue[i].nextState(hintDataList[i * 3 + 2]);
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}
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var hintDataList = [1,18,0,0,17,3,8,16,3,5,17,2,6,16,2,3,16,0,1,16,2,-1,17,1,5,17,3,5,18,0,6,16,0,2,15,3,3,15,1,1,17,3];
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this.createHintQueue(hintDataList);
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break;
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case 8:
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// Number One
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@ -2093,6 +2080,18 @@ var openerGenerator = {
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var hintDataList = [0,18,0,3,18,0,-1,17,0,7,18,0,3,17,0,8,16,3,0,15,2,-2,14,0,3,15,2,3,14,0,1,13,3,8,14,3,7,12,2,5,16,2,3,14,3,6,17,3,5,18,0];
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this.createHintQueue(hintDataList);
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break;
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case 14:
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this.hintQueue = new Array(shapes.getShape(0), shapes.getShape(6), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(0), shapes.getShape(4), shapes.getShape(6), shapes.getShape(0), shapes.getShape(0), shapes.getShape(3), shapes.getShape(5));
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var hintDataList = [-1,17,1,3,18,0,3,17,0,7,18,0,6,16,3,8,16,3,0,16,3,0,14,0,8,13,3,4,15,1,6,14,2,1,17,1,2,17,2];
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this.createHintQueue(hintDataList);
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break;
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case 15:
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this.hintQueue = new Array(shapes.getShape(0), shapes.getShape(2), shapes.getShape(5), shapes.getShape(6), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(2), shapes.getShape(5), shapes.getShape(0), shapes.getShape(1), shapes.getShape(6), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3));
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var hintDataList = [-1,17,1,2,18,0,4,17,3,6,18,0,6,17,0,2,15,2,-1,14,1,5,17,0,4,14,3,5,14,3,6,15,0,6,14,3,8,12,3,0,16,1,6,15,0,0,15,0,-1,12,3,6,13,1,2,15,0,3,13,0,1,17,2,5,14,1,6,15,0,2,17,3,3,15,2,1,17,2];
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this.createHintQueue(hintDataList);
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break;
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default:
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this.hintQueue.unshift(utils.deepClone(shapes.randomShape()));
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return;
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@ -87,6 +87,7 @@ this.resizebg();
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<ul style="font-size:14px;color:dodgerblue;text-align:left;" id="TSpinOpeners">T-Spin Openers:
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<ul style="font-size:13px;color:dodgerblue;text-align:left;padding-left:1em;" id="EarlyIPiece">Early I Piece:
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setTKIFonzieVar">TKI 3 (Fonzie variation) </a></li>
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setTKITSDMorphVar">TKI 3 TSD Morph </a></li>
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<!--<li style="font-size:12px;padding-left:1em;";><a href="#" id="setTKIFTVar">TKI 3 (Flat Top variation) </a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setTKICTVar">TKI 3 (Castle Top variation) </a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setAjanbaTSDVar">Ajanba TSD </a></li>-->
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@ -113,6 +114,10 @@ this.resizebg();
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</ul>
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</ul>
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<ul style="font-size:14px;color:dodgerblue;text-align:left;" id="TSpinTripleSetups">T-Spin Triple Setups:
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</ul>
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<!--
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<ul style="font-size:14px;color:powderblue;text-align:left;" id="ComboOpeners">Combo Openers
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setTKIFonzieVar">Side 4 Wide </a></li>
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@ -196,7 +201,8 @@ this.resizebg();
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document.getElementById("TestSequence").addEventListener("click", function() { tetrion.setCurrentOpener(12); } );
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//document.getElementById("setStdPCOpenerVar").addEventListener("click", function() { tetrion.setCurrentOpener(13); } );
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document.getElementById("setBTCannonVar").addEventListener("click", function() { tetrion.setCurrentOpener(13); } );
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document.getElementById("setTKITSDMorphVar").addEventListener("click", function() { tetrion.setCurrentOpener(14); } );
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document.getElementById("setCSpinVar").addEventListener("click", function() { tetrion.setCurrentOpener(15); } );
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document.getElementById("enablegamepad").addEventListener("click", function() { tetrion.toggleGamepad(); } );
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@ -124,16 +124,8 @@ var openerGenerator = {
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shapes.getShape(0),
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shapes.getShape(3));
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break;
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case 7:
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// Albatross
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this.shapeQueue = new Array(
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shapes.getShape(1),
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shapes.getShape(5),
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shapes.getShape(6),
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shapes.getShape(0),
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shapes.getShape(4),
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shapes.getShape(2),
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shapes.getShape(3));
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case 7: // Albatross
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this.shapeQueue = new Array(shapes.getShape(1), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(4), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(1), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(3));
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break;
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case 8:
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// Number One
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@ -215,6 +207,14 @@ var openerGenerator = {
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case 13:
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this.shapeQueue = new Array(shapes.getShape(4), shapes.getShape(6), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(5), shapes.getShape(0), shapes.getShape(1), shapes.getShape(0), shapes.getShape(6), shapes.getShape(0), shapes.getShape(5), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4));
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break;
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case 14:
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this.shapeQueue = new Array(shapes.getShape(0), shapes.getShape(6), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(0), shapes.getShape(4), shapes.getShape(6), shapes.getShape(0), shapes.getShape(0), shapes.getShape(3), shapes.getShape(5));
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break;
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case 15:
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this.shapeQueue = new Array(shapes.getShape(0), shapes.getShape(2), shapes.getShape(5), shapes.getShape(6), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(2), shapes.getShape(5), shapes.getShape(0), shapes.getShape(1), shapes.getShape(6), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3));
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break;
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default:
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this.shapeQueue.unshift(utils.deepClone(shapes.randomShape()));
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@ -413,24 +413,11 @@ var openerGenerator = {
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this.hintQueue[i].state = this.hintQueue[i].nextState(hintDataList[i * 3 + 2]);
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}
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break;
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case 7:
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// Albatross
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this.hintQueue = new Array(
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shapes.getShape(1),
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shapes.getShape(5),
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shapes.getShape(6),
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shapes.getShape(0),
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shapes.getShape(4),
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shapes.getShape(2),
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shapes.getShape(3));
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case 7: // Albatross
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this.hintQueue = new Array(shapes.getShape(1), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(4), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(1), shapes.getShape(6), shapes.getShape(0), shapes.getShape(2), shapes.getShape(3));
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var hintDataList = [1,18,0, 0,17,-1, 8,16,-1, 5,17,2, 6,16,2, 3,16,0, 1,16,2];
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for(var i = 0; i < this.hintQueue.length; i++) {
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this.hintQueue[i].x = hintDataList[i * 3];
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this.hintQueue[i].y = hintDataList[i * 3 + 1];
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this.hintQueue[i].state = this.hintQueue[i].nextState(hintDataList[i * 3 + 2]);
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}
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var hintDataList = [1,18,0,0,17,3,8,16,3,5,17,2,6,16,2,3,16,0,1,16,2,-1,17,1,5,17,3,5,18,0,6,16,0,2,15,3,3,15,1,1,17,3];
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this.createHintQueue(hintDataList);
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break;
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case 8:
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// Number One
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@ -543,6 +530,18 @@ var openerGenerator = {
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var hintDataList = [0,18,0,3,18,0,-1,17,0,7,18,0,3,17,0,8,16,3,0,15,2,-2,14,0,3,15,2,3,14,0,1,13,3,8,14,3,7,12,2,5,16,2,3,14,3,6,17,3,5,18,0];
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this.createHintQueue(hintDataList);
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break;
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case 14:
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this.hintQueue = new Array(shapes.getShape(0), shapes.getShape(6), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(0), shapes.getShape(4), shapes.getShape(6), shapes.getShape(0), shapes.getShape(0), shapes.getShape(3), shapes.getShape(5));
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var hintDataList = [-1,17,1,3,18,0,3,17,0,7,18,0,6,16,3,8,16,3,0,16,3,0,14,0,8,13,3,4,15,1,6,14,2,1,17,1,2,17,2];
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this.createHintQueue(hintDataList);
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break;
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case 15:
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this.hintQueue = new Array(shapes.getShape(0), shapes.getShape(2), shapes.getShape(5), shapes.getShape(6), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(2), shapes.getShape(5), shapes.getShape(0), shapes.getShape(1), shapes.getShape(6), shapes.getShape(4), shapes.getShape(3), shapes.getShape(4), shapes.getShape(5), shapes.getShape(6), shapes.getShape(0), shapes.getShape(1), shapes.getShape(2), shapes.getShape(3), shapes.getShape(4), shapes.getShape(1), shapes.getShape(3), shapes.getShape(4), shapes.getShape(3));
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var hintDataList = [-1,17,1,2,18,0,4,17,3,6,18,0,6,17,0,2,15,2,-1,14,1,5,17,0,4,14,3,5,14,3,6,15,0,6,14,3,8,12,3,0,16,1,6,15,0,0,15,0,-1,12,3,6,13,1,2,15,0,3,13,0,1,17,2,5,14,1,6,15,0,2,17,3,3,15,2,1,17,2];
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this.createHintQueue(hintDataList);
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break;
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default:
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this.hintQueue.unshift(utils.deepClone(shapes.randomShape()));
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return;
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