221 lines
13 KiB
HTML
221 lines
13 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<meta http-equiv="x-ua-compatible" content="ie=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<style>
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::-webkit-scrollbar {
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width: 5px;
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}
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::-webkit-scrollbar-track {
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background: #f1f1f1;
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}
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/* Handle */
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::-webkit-scrollbar-thumb {
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background: #888;
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}
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/* Handle on hover */
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::-webkit-scrollbar-thumb:hover {
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background: #555;
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}
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</style>
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<title>Tetrion Opening Trainer</title>
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<link rel="stylesheet" href="css/styles.css">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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</head>
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<body>
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<!--insert shadertoy background-->
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<!--https://www.shadertoy.com/embed/wttfW2?gui=&t=10&paused=false&muted=false-->
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<div id="divbg">
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<!-- <iframe id="bg" width="640" height="360" frameborder="0" src="https://www.shadertoy.com/embed/4lBGDh?gui=true&t=10&paused=true&muted=false" allowfullscreen></iframe> -->
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<!-- <iframe width="640" height="360" frameborder="0" src="https://www.shadertoy.com/embed/3tXBWj?gui=true&t=10&paused=true&muted=false" allowfullscreen></iframe> -->
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<!-- <iframe id="bg" width="640" height="360" frameborder="0" src="https://www.shadertoy.com/embed/Xlf3Rj?gui=true&t=10&paused=false&muted=false" allowfullscreen></iframe> -->
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<!-- <iframe id="bg" width="640" height="360" frameborder="0" src="https://www.shadertoy.com/embed/tdjyzz?gui=true&t=10&paused=false&muted=false" allowfullscreen></iframe> -->
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<!-- <iframe id="bg" width="640" height="360" frameborder="0" src="https://www.shadertoy.com/embed/3lVfDm?gui=true&t=10&paused=true&muted=false" allowfullscreen></iframe> -->
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<!-- <iframe id="bg" width="640" height="360" frameborder="0" src="https://www.shadertoy.com/embed/MlSSRt?gui=&paused=false&muted=false" allowfullscreen></iframe> -->
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<!-- <iframe id="bg" width="640" height="360" frameborder="0" src="https://www.shadertoy.com/embed/3sy3Wy?gui=true&t=10&paused=false&muted=false" ></iframe> -->
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<iframe id="bg" width="640" height="360" frameborder="0" src="" ></iframe>
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<script>
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if( (Math.floor(Math.random() * Math.floor(10)) % 3) == 0) {
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document.getElementById("bg").src="https://www.shadertoy.com/embed/MlSSRt?gui=&paused=false&muted=false";
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document.getElementById("bg").style.webkitFilter = "blur(4px)";
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}
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else
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document.getElementById("bg").src="https://www.shadertoy.com/embed/WldfWX?gui=&paused=false&muted=false";
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var resizebg = function() {
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document.getElementById("bg").width = window.innerWidth;
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document.getElementById("bg").height = window.innerHeight;
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};
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window.addEventListener("resize", function() { this.resizebg(); } );
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document.getElementById("bg").removeAttribute("tabIndex");
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document.getElementById("divbg").removeAttribute("tabIndex");
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this.resizebg();
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</script>
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</div>
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<div id="tetris">
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<canvas id="scene"></canvas>
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<div id="leftSide">
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<div id="leftInfo">
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<style>
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a:link, a:visited {
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color: powderblue;
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background-color: transparent;
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/*text-decoration: none;*/
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}</style>
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<ul style="font-size:16px;color:dodgerblue;text-align:left;" id="Openers">Openers:
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<li style="font-size:12px;cdolor:powderblue;"><a href="#" id="setFreePlay">No Opener </a></li>
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<ul style="font-size:14px;color:dodgerblue;text-align:left;" id="TSpinOpeners">T-Spin Openers:
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<ul style="font-size:13px;color:dodgerblue;text-align:left;padding-left:1em;" id="EarlyIPiece">Early I Piece:
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setTKIFonzieVar">TKI 3 (Fonzie variation) </a></li>
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setTKITSDMorphVar">TKI 3 TSD Morph </a></li>
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<!--<li style="font-size:12px;padding-left:1em;";><a href="#" id="setTKIFTVar">TKI 3 (Flat Top variation) </a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setTKICTVar">TKI 3 (Castle Top variation) </a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setAjanbaTSDVar">Ajanba TSD </a></li>-->
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</ul>
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<ul style="font-size:13px;color:dodgerblue;text-align:left;padding-left:1em;" id="EarlyLOrJPiece">Early L or J Piece:
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setDTCannonVar">DT Cannon (LS / JZ base)</a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setDTCannonLHVar">DT Cannon LH (LS / JZ base)</a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="TestSequence">Test Sequence</a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setMKOStackingVar">MKO Stacking</a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setPokeminosSTDVar">Pokemino's STD </a></li>
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</ul>
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<ul style="font-size:13px;color:dodgerblue;text-align:left;padding-left:1em;" id="EarlyLOrJPiece">Early O Piece:
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setMrTSpinsSTDreversedVar">Mr. T-Spin's STD (reversed) </a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setHachispinVar">Hachispin</a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setAlbatrossVar">Albatross</a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setNumberOneVar">Number One </a></li>
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</ul>
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<ul style="font-size:13px;color:dodgerblue;text-align:left;padding-left:1em;" id="EarlySZOrJPiece">Early S, Z, or T Piece:
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setPelicanVar">Pelican</a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setDTCannonTSZbaseVar">DT Cannon (TSZ base) </a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setBTCannonVar">BT Cannon </a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setCSpinVar">C-Spin </a></li>
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<li style="font-size:12px;padding-left:1em";><a href="#" id="setHummingbirdVar">Hummingbird</a></li>
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</ul>
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</ul>
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<ul style="font-size:14px;color:dodgerblue;text-align:left;" id="TSpinTripleSetups">T-Spin Triple Setups:
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</ul>
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<!--
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<ul style="font-size:14px;color:powderblue;text-align:left;" id="ComboOpeners">Combo Openers
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setTKIFonzieVar">Side 4 Wide </a></li>
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setTKIFonzieVar">Center 4 Wide </a></li>
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setTKIFonzieVar">6 Residuals </a></li>
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</ul>
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-->
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<ul style="font-size:16px;color:dodgerblue;text-align:left;" >
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<ul style="font-size:13px;color:dodgerblue;text-align:left;padding-left:1em;" id="setPCOpenersVar">Perfect Clear Openers:
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setStdPCOpenerVar">The Standard PC Opener </a></li>
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setSecondPCVar">Second Perfect Clear </a></li>
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setLoJVar">Either L or J </a></li>
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setLnJVar">Neither L nor J </a></li>
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setLaJVar">Both L and J </a></li>
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<li style="font-size:12px;padding-left:1em;"><a href="#" id="setPCTPieceVar">T piece </a></li>
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</ul>
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</ul>
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</ul>
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</div>
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<canvas style="border: 1px solid #6666;" id="hold"></canvas>
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<br>
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<br>
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<input style="padding-left:12px;text-decoration:underline;overflow:visible;font-size:12px;background:rgba(40,40,40,.5);color:powderblue;border:1px solid #6666;text-align:left;" type="button" id="Timer" value="Timer Off"/>
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<input disabled=true style="padding:1px;overflow:visible;width:70px;font-size:12px;background:rgba(40,40,40,.5);color:dodgerblue;border:1px solid #6666;text-align:left;" type="text" id="Time" value=""/>
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<input disabled=true style="overflow:visible;width:63px;font-size:12px;background:rgba(40,40,40,.5);color:dodgerblue;border:1px solid #6666;text-align:left;" type="text" id="besttimetext" value="Best Time:"/>
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<input disabled=true style="overflow:visible;width:68px;font-size:12px;background:rgba(40,40,40,.5);color:dodgerblue;border:1px solid #6666;text-align:left;" type="text" id="besttime" value=""/>
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</div>
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<div id="gameOver">
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<h1>Game Over !</h1>
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<h3>Score: <span id="finalScore">0</span></h3>
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<h2><a href="#" id="restart">Restart</a></h2>
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</div>
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<div id="side">
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<div id="info">
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<h1 id="levelInfo">Level: <br><span id="level">1</span></h1>
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<h2 id="scoreInfo">Score: <br><span id="score" >0</span></h2>
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<!-- <h1 style="visibility:collapse;" id="linesInfo">Lines: <br><span id="lines" >0</span></h1> -->
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<div style="visibility:collapse" id="rewardInfo" class="invisible">+<span id="reward">0</span></div>
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<canvas style="border: 1px solid #6666;" id="preview"></canvas>
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<br>
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<select style="width:80px;font-size:13px;background:rgba(40,40,40,.5);color:dodgerblue;border: 1px solid #6666;text-align:left;" id="settings" name="setting">
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<option selected="">Settings:</option>
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</select>
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<input style="width:50px;font-size:13px;background:rgba(40,40,40,.5);color:dodgerblue;border:1px solid #6666;text-align:left;" type="text" id="setting_value">
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<input style="width:45px;font-size:12px;background:rgba(40,40,40,.5);color:dodgerblue;border:1px solid #6666;text-align:left;" id="submitsetting" type="submit" value="Set"></input>
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<br>
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<input style="width:70px;font-size:12px;background:rgba(40,40,40,.5);color:dodgerblue;border:1px solid #6666;text-align:left;" id="test" type="submit" value="Hide Hints"></input>
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<input style="width:110px;font-size:12px;background:rgba(40,40,40,.5);color:dodgerblue;border:1px solid #6666;text-align:left;" id="enablegamepad" type="button" value="Enable Gamepad"/>
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<input style="width:100px;font-size:12px;background:rgba(40,40,40,.5);color:dodgerblue;border:1px solid #6666;text-align:left;" id="sequenceeditor" type="button" value="Opener Editor"/>
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<input style="width:80px;font-size:12px;background:rgba(40,40,40,.5);color:dodgerblue;border:1px solid #6666;text-align:left;" id="addopener" type="button" value="Add Opener"/>
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</div>
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<div id="editor" style="visibility:hidden">
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</div>
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</div>
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</div>
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</body>
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<script src="dist/tetrion.js"></script>
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<script>
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(function(){
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var tetrion = new Tetris('tetris');
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document.getElementById("setFreePlay").addEventListener("click", function() { tetrion.setFreePlay(); } );
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document.getElementById("setTKIFonzieVar").addEventListener("click", function() { tetrion.setCurrentOpener(1); } );
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document.getElementById("setDTCannonVar").addEventListener("click", function() { tetrion.setCurrentOpener(2); } );
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document.getElementById("setMKOStackingVar").addEventListener("click", function() { tetrion.setCurrentOpener(3); } );
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document.getElementById("setPokeminosSTDVar").addEventListener("click", function() { tetrion.setCurrentOpener(4); } );
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document.getElementById("setMrTSpinsSTDreversedVar").addEventListener("click", function() { tetrion.setCurrentOpener(5); } );
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document.getElementById("setHachispinVar").addEventListener("click", function() { tetrion.setCurrentOpener(6); } );
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document.getElementById("setAlbatrossVar").addEventListener("click", function() { tetrion.setCurrentOpener(7); } );
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document.getElementById("setNumberOneVar").addEventListener("click", function() { tetrion.setCurrentOpener(8); } );
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document.getElementById("setPelicanVar").addEventListener("click", function() { tetrion.setCurrentOpener(9); } );
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document.getElementById("setDTCannonTSZbaseVar").addEventListener("click", function() { tetrion.setCurrentOpener(10); } );
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document.getElementById("setDTCannonLHVar").addEventListener("click", function() { tetrion.setCurrentOpener(11); } );
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document.getElementById("TestSequence").addEventListener("click", function() { tetrion.setCurrentOpener(12); } );
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//document.getElementById("setStdPCOpenerVar").addEventListener("click", function() { tetrion.setCurrentOpener(13); } );
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document.getElementById("setBTCannonVar").addEventListener("click", function() { tetrion.setCurrentOpener(13); } );
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document.getElementById("setTKITSDMorphVar").addEventListener("click", function() { tetrion.setCurrentOpener(14); } );
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document.getElementById("setCSpinVar").addEventListener("click", function() { tetrion.setCurrentOpener(15); } );
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document.getElementById("enablegamepad").addEventListener("click", function() { tetrion.toggleGamepad(); } );
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document.getElementById("Timer").addEventListener("click", function() { tetrion.toggleTimer(); } );
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document.getElementById("test").addEventListener("click", function() { tetrion.setDoTest(); } );
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document.getElementById("settings").addEventListener("change", function() { tetrion.updateSettingTextBox(); } );
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document.getElementById("submitsetting").addEventListener("click", function() { tetrion.setSettings(); } );
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document.getElementById("sequenceeditor").addEventListener("click", function() { tetrion.setGameStateSequenceEditor(); } );
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document.getElementById("addopener").addEventListener("click", function() { tetrion.addOpener(); } );
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tetrion.start();
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})();
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</script>
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</html>
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