fixes
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parent
0fd62dca81
commit
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5
dist/tetrion.js
vendored
5
dist/tetrion.js
vendored
@ -961,13 +961,12 @@ Tetris.prototype = {
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// Print Sequence Data to console
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console.log("this.hintQueue = new Array(");
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this.shapeQueue.slice().reverse().forEach( function(shape, idx) { console.log("shapes.getShape("+shape.nType()+"),"); } );
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this.shapeQueue.slice().reverse().forEach( function(shape, idx, arr) { console.log("shapes.getShape("+shape.nType()+ ((idx === arr.length-1) ? "));" : "),") ); } );
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console.log("var hintDataList = [");
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var shapes = [];
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this.shapeQueue.slice().reverse().forEach( function(shape, idx) { shapes.push(shape.x); shapes.push(shape.y); shapes.push(shape.state); } );
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console.log(shapes.join(",") + "];");
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console.log("var hintDataList = [" + shapes.join(",") + "];");
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console.log("this.createHintQueue(hintDataList);");
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openers.addSequence(this.shapeQueue);
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@ -50,7 +50,7 @@
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<iframe id="bg" width="640" height="360" frameborder="0" src="" ></iframe>
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<script>
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if( (Math.floor(Math.random() * Math.floor(10)) % 10) == 0) {
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if( (Math.floor(Math.random() * Math.floor(10)) % 3) == 0) {
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document.getElementById("bg").src="https://www.shadertoy.com/embed/MlSSRt?gui=&paused=false&muted=false";
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document.getElementById("bg").style.webkitFilter = "blur(4px)";
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}
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@ -277,13 +277,12 @@ Tetris.prototype = {
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// Print Sequence Data to console
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console.log("this.hintQueue = new Array(");
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this.shapeQueue.slice().reverse().forEach( function(shape, idx) { console.log("shapes.getShape("+shape.nType()+"),"); } );
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this.shapeQueue.slice().reverse().forEach( function(shape, idx, arr) { console.log("shapes.getShape("+shape.nType()+ ((idx === arr.length-1) ? "));" : "),") ); } );
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console.log("var hintDataList = [");
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var shapes = [];
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this.shapeQueue.slice().reverse().forEach( function(shape, idx) { shapes.push(shape.x); shapes.push(shape.y); shapes.push(shape.state); } );
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console.log(shapes.join(",") + "];");
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console.log("var hintDataList = [" + shapes.join(",") + "];");
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console.log("this.createHintQueue(hintDataList);");
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openers.addSequence(this.shapeQueue);
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