59 lines
1.3 KiB
Lua
Executable File
59 lines
1.3 KiB
Lua
Executable File
local Piece = require 'tetris.components.piece'
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local Ruleset = require 'tetris.rulesets.arika_srs'
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local SRS = Ruleset:extend()
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SRS.name = "Guideline SRS"
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SRS.hash = "Standard"
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SRS.enable_IRS_wallkicks = true
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function SRS:check_new_low(piece)
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for _, block in pairs(piece:getBlockOffsets()) do
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local y = piece.position.y + block.y
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if y > piece.lowest_y then
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piece.manipulations = 0
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piece.lowest_y = y
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end
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end
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end
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function SRS:onPieceCreate(piece, grid)
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piece.manipulations = 0
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piece.lowest_y = -math.huge
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end
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function SRS:onPieceDrop(piece, grid)
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self:check_new_low(piece)
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if piece.manipulations >= 15 and piece:isDropBlocked(grid) then
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piece.locked = true
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else
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piece.lock_delay = 0 -- step reset
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end
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end
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function SRS:onPieceMove(piece, grid)
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piece.lock_delay = 0 -- move reset
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if piece:isDropBlocked(grid) then
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piece.manipulations = piece.manipulations + 1
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if piece.manipulations >= 15 then
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piece.locked = true
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end
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end
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end
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function SRS:onPieceRotate(piece, grid)
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piece.lock_delay = 0 -- rotate reset
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self:check_new_low(piece)
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piece.manipulations = piece.manipulations + 1
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if piece:isDropBlocked(grid) then
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if piece.manipulations >= 15 then
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piece.locked = true
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end
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end
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end
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function SRS:get180RotationValue() return 2 end
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return SRS
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