cambridge/load/sounds.lua
2019-05-23 00:35:11 -04:00

30 lines
924 B
Lua

sounds = {
blocks = {
I = love.audio.newSource("res/se/piece_i.wav", "static"),
J = love.audio.newSource("res/se/piece_j.wav", "static"),
L = love.audio.newSource("res/se/piece_l.wav", "static"),
O = love.audio.newSource("res/se/piece_o.wav", "static"),
S = love.audio.newSource("res/se/piece_s.wav", "static"),
T = love.audio.newSource("res/se/piece_t.wav", "static"),
Z = love.audio.newSource("res/se/piece_z.wav", "static")
},
move = love.audio.newSource("res/se/move.wav", "static"),
bottom = love.audio.newSource("res/se/bottom.wav", "static"),
}
function playSE(sound, subsound)
if subsound == nil then
sounds[sound]:setVolume(0.1)
if sounds[sound]:isPlaying() then
sounds[sound]:stop()
end
sounds[sound]:play()
else
sounds[sound][subsound]:setVolume(0.1)
if sounds[sound][subsound]:isPlaying() then
sounds[sound][subsound]:stop()
end
sounds[sound][subsound]:play()
end
end