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c7d0034f9b
Shape is now passed as an argument to ruleset:getDefaultOrientation() Fixed the comment for GameMode:transformScreen() |
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.. | ||
big_a2.lua | ||
gamemode.lua | ||
marathon_2020.lua | ||
marathon_a1.lua | ||
marathon_a2.lua | ||
marathon_a3.lua | ||
phantom_mania2.lua | ||
phantom_mania_n.lua | ||
phantom_mania.lua | ||
race_40.lua | ||
strategy.lua | ||
survival_2020.lua | ||
survival_a1.lua | ||
survival_a2.lua | ||
survival_a3.lua | ||
survival_ax.lua |