cambridge/scene.lua
nightmareci 863c614a4c Implemented joystick input.
I had to redo how input is done entirely, so more than one source of input can be used for game inputs.

I added new inputs, menu_decide and menu_back. Return and escape still have their reserved status, sending menu_decide and menu_back, respectively. Other keys are reserved too, like arrows, to ensure users can always reconfigure input.
2020-11-08 12:55:06 -08:00

17 lines
457 B
Lua

local Object = require "libs.classic"
Scene = Object:extend()
function Scene:new() end
function Scene:update() end
function Scene:render() end
function Scene:onInputPress() end
function Scene:onInputRelease() end
ExitScene = require "scene.exit"
GameScene = require "scene.game"
ModeSelectScene = require "scene.mode_select"
InputConfigScene = require "scene.input_config"
GameConfigScene = require "scene.game_config"
TitleScene = require "scene.title"