64 lines
2.4 KiB
Lua
64 lines
2.4 KiB
Lua
local CreditsScene = Scene:extend()
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CreditsScene.title = "Credits"
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function CreditsScene:new()
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self.frames = 0
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switchBGM("credit_roll", "gm3")
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end
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function CreditsScene:update()
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if love.window.hasFocus() then
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self.frames = self.frames + 1
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end
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if self.frames >= 4200 then
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playSE("mode_decide")
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scene = TitleScene()
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switchBGM(nil)
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elseif self.frames == 3600 then
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fadeoutBGM(2)
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end
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end
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function CreditsScene:render()
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love.graphics.setColor(1, 1, 1, 1)
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love.graphics.draw(
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backgrounds[19],
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0, 0, 0,
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0.5, 0.5
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)
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love.graphics.setFont(font_3x5_4)
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love.graphics.print("Cambridge Credits", 320, 500 - self.frames / 2)
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love.graphics.print("THANK YOU\nFOR PLAYING!", 320, math.max(1500 - self.frames / 2, 240))
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love.graphics.setFont(font_3x5_3)
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love.graphics.print("Game Developers", 320, 550 - self.frames / 2)
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love.graphics.print("Project Heads", 320, 640 - self.frames / 2)
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love.graphics.print("Other Game Developers", 320, 730 - self.frames / 2)
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love.graphics.print("Special Thanks", 320, 900 - self.frames / 2)
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love.graphics.print("- SashLilac / SpinTriple", 320, math.max(2000 - self.frames / 2, 320))
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love.graphics.setFont(font_3x5_2)
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love.graphics.print("Oshisaure\nJoe Zeng", 320, 590 - self.frames / 2)
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love.graphics.print("Mizu\nHailey", 320, 680 - self.frames / 2)
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love.graphics.print("Axel Fox - Multimino\nMine - Tetra Online\nDr Ocelot - Tetra Legends\nFelicity / nightmareci - Shiromino\n2Tie - TGMsim\nPhoenix Flare - Master of Blocks", 320, 770 - self.frames / 2)
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love.graphics.print(
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"RocketLanterns\nCylinderKnot\nHammrTime\nKirby703\nMattMayuga\nMyPasswordIsWeak\n" ..
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"Nikki Karissa\noffwo\nsinefuse\nTetro48\nTimmSkiller\nuser74003\nAgentBasey\n" ..
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"CheeZed_Fish\neightsixfivezero\nEricICX\ngizmo4487\nM1ssing0\nMarkGamed7794\n" ..
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"pokemonfan1937\nSimon\nstratus\nZaptorZap\nThe Absolute PLUS Discord\nTetra Legends Discord\n" ..
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"Tetra Online Discord\nMultimino Discord\nCambridge Discord\nAnd to you, the player!",
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320, 940 - self.frames / 2
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)
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end
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function CreditsScene:onInputPress(e)
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if e.input == "menu_decide" or e.scancode == "return" or
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e.input == "menu_back" or e.scancode == "delete" or e.scancode == "backspace" then
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scene = TitleScene()
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switchBGM(nil)
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end
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end
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return CreditsScene |