cambridge/libs/discordGameSDK/cpp/types.h

492 lines
11 KiB
C++

#pragma once
#include "ffi.h"
#include "event.h"
namespace discord {
enum class Result {
Ok = 0,
ServiceUnavailable = 1,
InvalidVersion = 2,
LockFailed = 3,
InternalError = 4,
InvalidPayload = 5,
InvalidCommand = 6,
InvalidPermissions = 7,
NotFetched = 8,
NotFound = 9,
Conflict = 10,
InvalidSecret = 11,
InvalidJoinSecret = 12,
NoEligibleActivity = 13,
InvalidInvite = 14,
NotAuthenticated = 15,
InvalidAccessToken = 16,
ApplicationMismatch = 17,
InvalidDataUrl = 18,
InvalidBase64 = 19,
NotFiltered = 20,
LobbyFull = 21,
InvalidLobbySecret = 22,
InvalidFilename = 23,
InvalidFileSize = 24,
InvalidEntitlement = 25,
NotInstalled = 26,
NotRunning = 27,
InsufficientBuffer = 28,
PurchaseCanceled = 29,
InvalidGuild = 30,
InvalidEvent = 31,
InvalidChannel = 32,
InvalidOrigin = 33,
RateLimited = 34,
OAuth2Error = 35,
SelectChannelTimeout = 36,
GetGuildTimeout = 37,
SelectVoiceForceRequired = 38,
CaptureShortcutAlreadyListening = 39,
UnauthorizedForAchievement = 40,
InvalidGiftCode = 41,
PurchaseError = 42,
TransactionAborted = 43,
};
enum class CreateFlags {
Default = 0,
NoRequireDiscord = 1,
};
enum class LogLevel {
Error = 1,
Warn,
Info,
Debug,
};
enum class UserFlag {
Partner = 2,
HypeSquadEvents = 4,
HypeSquadHouse1 = 64,
HypeSquadHouse2 = 128,
HypeSquadHouse3 = 256,
};
enum class PremiumType {
None = 0,
Tier1 = 1,
Tier2 = 2,
};
enum class ImageType {
User,
};
enum class ActivityType {
Playing,
Streaming,
Listening,
Watching,
};
enum class ActivityActionType {
Join = 1,
Spectate,
};
enum class ActivityJoinRequestReply {
No,
Yes,
Ignore,
};
enum class Status {
Offline = 0,
Online = 1,
Idle = 2,
DoNotDisturb = 3,
};
enum class RelationshipType {
None,
Friend,
Blocked,
PendingIncoming,
PendingOutgoing,
Implicit,
};
enum class LobbyType {
Private = 1,
Public,
};
enum class LobbySearchComparison {
LessThanOrEqual = -2,
LessThan,
Equal,
GreaterThan,
GreaterThanOrEqual,
NotEqual,
};
enum class LobbySearchCast {
String = 1,
Number,
};
enum class LobbySearchDistance {
Local,
Default,
Extended,
Global,
};
enum class EntitlementType {
Purchase = 1,
PremiumSubscription,
DeveloperGift,
TestModePurchase,
FreePurchase,
UserGift,
PremiumPurchase,
};
enum class SkuType {
Application = 1,
DLC,
Consumable,
Bundle,
};
enum class InputModeType {
VoiceActivity = 0,
PushToTalk,
};
using ClientId = std::int64_t;
using Version = std::int32_t;
using Snowflake = std::int64_t;
using Timestamp = std::int64_t;
using UserId = Snowflake;
using Locale = char const*;
using Branch = char const*;
using LobbyId = Snowflake;
using LobbySecret = char const*;
using MetadataKey = char const*;
using MetadataValue = char const*;
using NetworkPeerId = std::uint64_t;
using NetworkChannelId = std::uint8_t;
using Path = char const*;
using DateTime = char const*;
class User final {
public:
void SetId(UserId id);
UserId GetId() const;
void SetUsername(char const* username);
char const* GetUsername() const;
void SetDiscriminator(char const* discriminator);
char const* GetDiscriminator() const;
void SetAvatar(char const* avatar);
char const* GetAvatar() const;
void SetBot(bool bot);
bool GetBot() const;
private:
DiscordUser internal_;
};
class OAuth2Token final {
public:
void SetAccessToken(char const* accessToken);
char const* GetAccessToken() const;
void SetScopes(char const* scopes);
char const* GetScopes() const;
void SetExpires(Timestamp expires);
Timestamp GetExpires() const;
private:
DiscordOAuth2Token internal_;
};
class ImageHandle final {
public:
void SetType(ImageType type);
ImageType GetType() const;
void SetId(std::int64_t id);
std::int64_t GetId() const;
void SetSize(std::uint32_t size);
std::uint32_t GetSize() const;
private:
DiscordImageHandle internal_;
};
class ImageDimensions final {
public:
void SetWidth(std::uint32_t width);
std::uint32_t GetWidth() const;
void SetHeight(std::uint32_t height);
std::uint32_t GetHeight() const;
private:
DiscordImageDimensions internal_;
};
class ActivityTimestamps final {
public:
void SetStart(Timestamp start);
Timestamp GetStart() const;
void SetEnd(Timestamp end);
Timestamp GetEnd() const;
private:
DiscordActivityTimestamps internal_;
};
class ActivityAssets final {
public:
void SetLargeImage(char const* largeImage);
char const* GetLargeImage() const;
void SetLargeText(char const* largeText);
char const* GetLargeText() const;
void SetSmallImage(char const* smallImage);
char const* GetSmallImage() const;
void SetSmallText(char const* smallText);
char const* GetSmallText() const;
private:
DiscordActivityAssets internal_;
};
class PartySize final {
public:
void SetCurrentSize(std::int32_t currentSize);
std::int32_t GetCurrentSize() const;
void SetMaxSize(std::int32_t maxSize);
std::int32_t GetMaxSize() const;
private:
DiscordPartySize internal_;
};
class ActivityParty final {
public:
void SetId(char const* id);
char const* GetId() const;
PartySize& GetSize();
PartySize const& GetSize() const;
private:
DiscordActivityParty internal_;
};
class ActivitySecrets final {
public:
void SetMatch(char const* match);
char const* GetMatch() const;
void SetJoin(char const* join);
char const* GetJoin() const;
void SetSpectate(char const* spectate);
char const* GetSpectate() const;
private:
DiscordActivitySecrets internal_;
};
class Activity final {
public:
void SetType(ActivityType type);
ActivityType GetType() const;
void SetApplicationId(std::int64_t applicationId);
std::int64_t GetApplicationId() const;
void SetName(char const* name);
char const* GetName() const;
void SetState(char const* state);
char const* GetState() const;
void SetDetails(char const* details);
char const* GetDetails() const;
ActivityTimestamps& GetTimestamps();
ActivityTimestamps const& GetTimestamps() const;
ActivityAssets& GetAssets();
ActivityAssets const& GetAssets() const;
ActivityParty& GetParty();
ActivityParty const& GetParty() const;
ActivitySecrets& GetSecrets();
ActivitySecrets const& GetSecrets() const;
void SetInstance(bool instance);
bool GetInstance() const;
private:
DiscordActivity internal_;
};
class Presence final {
public:
void SetStatus(Status status);
Status GetStatus() const;
Activity& GetActivity();
Activity const& GetActivity() const;
private:
DiscordPresence internal_;
};
class Relationship final {
public:
void SetType(RelationshipType type);
RelationshipType GetType() const;
User& GetUser();
User const& GetUser() const;
Presence& GetPresence();
Presence const& GetPresence() const;
private:
DiscordRelationship internal_;
};
class Lobby final {
public:
void SetId(LobbyId id);
LobbyId GetId() const;
void SetType(LobbyType type);
LobbyType GetType() const;
void SetOwnerId(UserId ownerId);
UserId GetOwnerId() const;
void SetSecret(LobbySecret secret);
LobbySecret GetSecret() const;
void SetCapacity(std::uint32_t capacity);
std::uint32_t GetCapacity() const;
void SetLocked(bool locked);
bool GetLocked() const;
private:
DiscordLobby internal_;
};
class FileStat final {
public:
void SetFilename(char const* filename);
char const* GetFilename() const;
void SetSize(std::uint64_t size);
std::uint64_t GetSize() const;
void SetLastModified(std::uint64_t lastModified);
std::uint64_t GetLastModified() const;
private:
DiscordFileStat internal_;
};
class Entitlement final {
public:
void SetId(Snowflake id);
Snowflake GetId() const;
void SetType(EntitlementType type);
EntitlementType GetType() const;
void SetSkuId(Snowflake skuId);
Snowflake GetSkuId() const;
private:
DiscordEntitlement internal_;
};
class SkuPrice final {
public:
void SetAmount(std::uint32_t amount);
std::uint32_t GetAmount() const;
void SetCurrency(char const* currency);
char const* GetCurrency() const;
private:
DiscordSkuPrice internal_;
};
class Sku final {
public:
void SetId(Snowflake id);
Snowflake GetId() const;
void SetType(SkuType type);
SkuType GetType() const;
void SetName(char const* name);
char const* GetName() const;
SkuPrice& GetPrice();
SkuPrice const& GetPrice() const;
private:
DiscordSku internal_;
};
class InputMode final {
public:
void SetType(InputModeType type);
InputModeType GetType() const;
void SetShortcut(char const* shortcut);
char const* GetShortcut() const;
private:
DiscordInputMode internal_;
};
class UserAchievement final {
public:
void SetUserId(Snowflake userId);
Snowflake GetUserId() const;
void SetAchievementId(Snowflake achievementId);
Snowflake GetAchievementId() const;
void SetPercentComplete(std::uint8_t percentComplete);
std::uint8_t GetPercentComplete() const;
void SetUnlockedAt(DateTime unlockedAt);
DateTime GetUnlockedAt() const;
private:
DiscordUserAchievement internal_;
};
class LobbyTransaction final {
public:
Result SetType(LobbyType type);
Result SetOwner(UserId ownerId);
Result SetCapacity(std::uint32_t capacity);
Result SetMetadata(MetadataKey key, MetadataValue value);
Result DeleteMetadata(MetadataKey key);
Result SetLocked(bool locked);
IDiscordLobbyTransaction** Receive() { return &internal_; }
IDiscordLobbyTransaction* Internal() { return internal_; }
private:
IDiscordLobbyTransaction* internal_;
};
class LobbyMemberTransaction final {
public:
Result SetMetadata(MetadataKey key, MetadataValue value);
Result DeleteMetadata(MetadataKey key);
IDiscordLobbyMemberTransaction** Receive() { return &internal_; }
IDiscordLobbyMemberTransaction* Internal() { return internal_; }
private:
IDiscordLobbyMemberTransaction* internal_;
};
class LobbySearchQuery final {
public:
Result Filter(MetadataKey key,
LobbySearchComparison comparison,
LobbySearchCast cast,
MetadataValue value);
Result Sort(MetadataKey key, LobbySearchCast cast, MetadataValue value);
Result Limit(std::uint32_t limit);
Result Distance(LobbySearchDistance distance);
IDiscordLobbySearchQuery** Receive() { return &internal_; }
IDiscordLobbySearchQuery* Internal() { return internal_; }
private:
IDiscordLobbySearchQuery* internal_;
};
} // namespace discord