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Code Issues Projects Releases Wiki Activity
cambridge/tetris/modes
History
Ishaan Bhardwaj 10a9d97848 Removed modes from core game to create modpack. Check README
2020-11-10 21:16:17 -05:00
..
big_a2.lua
Fixed safelock behavior on modes that needed it.
2020-11-09 23:16:28 -05:00
gamemode.lua
Merge pull request #4 from Rexxt/master
2020-11-07 14:31:17 -05:00
marathon_2020.lua
Replaced spaces with tabs.
2020-11-06 20:54:14 -05:00
marathon_a1.lua
Replaced spaces with tabs.
2020-11-06 20:54:14 -05:00
marathon_a2.lua
Fixed safelock behavior on modes that needed it.
2020-11-09 23:16:28 -05:00
marathon_a3.lua
Made it so that in TGM3, you can only get GM by clearing the roll, and fixed hold sound in Phantom Mania 2
2020-11-09 23:04:50 -05:00
marathon_ax4.lua
Replaced spaces with tabs.
2020-11-06 20:54:14 -05:00
phantom_mania2.lua
Removed modes from core game to create modpack. Check README
2020-11-10 21:16:17 -05:00
phantom_mania.lua
Replaced spaces with tabs.
2020-11-06 20:54:14 -05:00
strategy.lua
Replaced spaces with tabs.
2020-11-06 20:54:14 -05:00
survival_2020.lua
Replaced spaces with tabs.
2020-11-06 20:54:14 -05:00
survival_a1.lua
Replaced spaces with tabs.
2020-11-06 20:54:14 -05:00
survival_a2.lua
Replaced spaces with tabs.
2020-11-06 20:54:14 -05:00
survival_a3.lua
Fixed the piece lock SFX where applicable, in modes that had their own lock functions.
2020-11-09 23:22:28 -05:00
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