local Object = require "libs.classic" Scene = Object:extend() function Scene:new() end function Scene:update() end function Scene:fastUpdate(dt) end -- Equivalent to GameMode:fastUpdate(dt) function Scene:render() end function Scene:onInputPress() end function Scene:onInputRelease() end ExitScene = require "scene.exit" GameScene = require "scene.game" ModeSelectScene = require "scene.mode_select" KeyConfigScene = require "scene.key_config" StickConfigScene = require "scene.stick_config" InputConfigScene = require "scene.input_config" GameConfigScene = require "scene.game_config" TuningScene = require "scene.tuning" SettingsScene = require "scene.settings" CreditsScene = require "scene.credits" TitleScene = require "scene.title" GamemodeConfigScene = require "scene.gamemode_config"