local MarathonA2Game = require 'tetris.modes.marathon_a2' local BigA2Game = MarathonA2Game:extend() BigA2Game.name = "Big A2" BigA2Game.hash = "BigA2" BigA2Game.tagline = "Big blocks in the most celebrated TGM mode!" function BigA2Game:new() MarathonA2Game:new() self.big_mode = true end function BigA2Game:onLineClear(cleared_row_count) return MarathonA2Game:onLineClear(cleared_row_count / 2) end function BigA2Game:updateScore(level, drop_bonus, cleared_lines) return MarathonA2Game:updateScore(level, drop_bonus, cleared_lines / 2) end return BigA2Game