local GameMode = require 'tetris.modes.gamemode' local MarathonA2Game = require 'tetris.modes.marathon_a2' local BigA2Game = MarathonA2Game:extend() BigA2Game.name = "Big A2" BigA2Game.hash = "BigA2" BigA2Game.tagline = "Big blocks in the most celebrated TGM mode!" function BigA2Game:new() BigA2Game.super:new() self.big_mode = true local getClearedRowCount = self.grid.getClearedRowCount self.grid.getClearedRowCount = function(self) return getClearedRowCount(self) / 2 end end return BigA2Game