using System; using System.Runtime.InteropServices; using System.Collections.Generic; using System.Text; namespace Discord { public partial class LobbyManager { public IEnumerable GetMemberUsers(Int64 lobbyID) { var memberCount = MemberCount(lobbyID); var members = new List(); for (var i = 0; i < memberCount; i++) { members.Add(GetMemberUser(lobbyID, GetMemberUserId(lobbyID, i))); } return members; } public void SendLobbyMessage(Int64 lobbyID, string data, SendLobbyMessageHandler handler) { SendLobbyMessage(lobbyID, Encoding.UTF8.GetBytes(data), handler); } } }