#pragma once #include "types.h" namespace discord { class StoreManager final { public: ~StoreManager() = default; void FetchSkus(std::function callback); void CountSkus(std::int32_t* count); Result GetSku(Snowflake skuId, Sku* sku); Result GetSkuAt(std::int32_t index, Sku* sku); void FetchEntitlements(std::function callback); void CountEntitlements(std::int32_t* count); Result GetEntitlement(Snowflake entitlementId, Entitlement* entitlement); Result GetEntitlementAt(std::int32_t index, Entitlement* entitlement); Result HasSkuEntitlement(Snowflake skuId, bool* hasEntitlement); void StartPurchase(Snowflake skuId, std::function callback); Event OnEntitlementCreate; Event OnEntitlementDelete; private: friend class Core; StoreManager() = default; StoreManager(StoreManager const& rhs) = delete; StoreManager& operator=(StoreManager const& rhs) = delete; StoreManager(StoreManager&& rhs) = delete; StoreManager& operator=(StoreManager&& rhs) = delete; IDiscordStoreManager* internal_; static IDiscordStoreEvents events_; }; } // namespace discord