#pragma once #include "types.h" namespace discord { class RelationshipManager final { public: ~RelationshipManager() = default; void Filter(std::function filter); Result Count(std::int32_t* count); Result Get(UserId userId, Relationship* relationship); Result GetAt(std::uint32_t index, Relationship* relationship); Event<> OnRefresh; Event OnRelationshipUpdate; private: friend class Core; RelationshipManager() = default; RelationshipManager(RelationshipManager const& rhs) = delete; RelationshipManager& operator=(RelationshipManager const& rhs) = delete; RelationshipManager(RelationshipManager&& rhs) = delete; RelationshipManager& operator=(RelationshipManager&& rhs) = delete; IDiscordRelationshipManager* internal_; static IDiscordRelationshipEvents events_; }; } // namespace discord