#if !defined(_CRT_SECURE_NO_WARNINGS) #define _CRT_SECURE_NO_WARNINGS #endif #include "activity_manager.h" #include "core.h" #include #include namespace discord { class ActivityEvents final { public: static void OnActivityJoin(void* callbackData, char const* secret) { auto* core = reinterpret_cast(callbackData); if (!core) { return; } auto& module = core->ActivityManager(); module.OnActivityJoin(static_cast(secret)); } static void OnActivitySpectate(void* callbackData, char const* secret) { auto* core = reinterpret_cast(callbackData); if (!core) { return; } auto& module = core->ActivityManager(); module.OnActivitySpectate(static_cast(secret)); } static void OnActivityJoinRequest(void* callbackData, DiscordUser* user) { auto* core = reinterpret_cast(callbackData); if (!core) { return; } auto& module = core->ActivityManager(); module.OnActivityJoinRequest(*reinterpret_cast(user)); } static void OnActivityInvite(void* callbackData, EDiscordActivityActionType type, DiscordUser* user, DiscordActivity* activity) { auto* core = reinterpret_cast(callbackData); if (!core) { return; } auto& module = core->ActivityManager(); module.OnActivityInvite(static_cast(type), *reinterpret_cast(user), *reinterpret_cast(activity)); } }; IDiscordActivityEvents ActivityManager::events_{ &ActivityEvents::OnActivityJoin, &ActivityEvents::OnActivitySpectate, &ActivityEvents::OnActivityJoinRequest, &ActivityEvents::OnActivityInvite, }; Result ActivityManager::RegisterCommand(char const* command) { auto result = internal_->register_command(internal_, const_cast(command)); return static_cast(result); } Result ActivityManager::RegisterSteam(std::uint32_t steamId) { auto result = internal_->register_steam(internal_, steamId); return static_cast(result); } void ActivityManager::UpdateActivity(Activity const& activity, std::function callback) { static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { std::unique_ptr> cb( reinterpret_cast*>(callbackData)); if (!cb || !(*cb)) { return; } (*cb)(static_cast(result)); }; std::unique_ptr> cb{}; cb.reset(new std::function(std::move(callback))); internal_->update_activity(internal_, reinterpret_cast(const_cast(&activity)), cb.release(), wrapper); } void ActivityManager::ClearActivity(std::function callback) { static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { std::unique_ptr> cb( reinterpret_cast*>(callbackData)); if (!cb || !(*cb)) { return; } (*cb)(static_cast(result)); }; std::unique_ptr> cb{}; cb.reset(new std::function(std::move(callback))); internal_->clear_activity(internal_, cb.release(), wrapper); } void ActivityManager::SendRequestReply(UserId userId, ActivityJoinRequestReply reply, std::function callback) { static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { std::unique_ptr> cb( reinterpret_cast*>(callbackData)); if (!cb || !(*cb)) { return; } (*cb)(static_cast(result)); }; std::unique_ptr> cb{}; cb.reset(new std::function(std::move(callback))); internal_->send_request_reply(internal_, userId, static_cast(reply), cb.release(), wrapper); } void ActivityManager::SendInvite(UserId userId, ActivityActionType type, char const* content, std::function callback) { static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { std::unique_ptr> cb( reinterpret_cast*>(callbackData)); if (!cb || !(*cb)) { return; } (*cb)(static_cast(result)); }; std::unique_ptr> cb{}; cb.reset(new std::function(std::move(callback))); internal_->send_invite(internal_, userId, static_cast(type), const_cast(content), cb.release(), wrapper); } void ActivityManager::AcceptInvite(UserId userId, std::function callback) { static auto wrapper = [](void* callbackData, EDiscordResult result) -> void { std::unique_ptr> cb( reinterpret_cast*>(callbackData)); if (!cb || !(*cb)) { return; } (*cb)(static_cast(result)); }; std::unique_ptr> cb{}; cb.reset(new std::function(std::move(callback))); internal_->accept_invite(internal_, userId, cb.release(), wrapper); } } // namespace discord