Game modes ========== There are several classes of game modes. The modes that originate from other games are organized by suffix: * The "C" series stand for "Classic" games, games that were produced before around 1992-1993 and generally have no wallkicks or lock delay. * C84 - The original version from the Electronika 60. * C88 - Sega Tetris. * C89 - Nintendo / NES Tetris. * The "A" series stand for "Arika" games, or games in the Tetris the Grand Master series. * A1 - Tetris The Grand Master (the original from 1998). * A2 - Tetris The Absolute The Grand Master 2 PLUS. * A3 - Tetris The Grand Master 3 Terror-Instinct. * AX - Tetris The Grand Master ACE (X for Xbox). * The "G" series stand for "Guideline" games, or games that follow the Tetris Guideline. * GF - Tetris Friends (2007-2019) * GJ - Tetris Online Japan (2005-2011) * N stands for Nullpomino, only used for Phantom Mania N. MARATHON -------- Modes in which the goal is to play as well as possible over a limited game interval. * **MARATHON 2020**: 2020 levels of pure pain. Can you make it all the way? From other games: * **MARATHON A1**: Tetris the Grand Master 1. * **MARATHON A2**: Tetris the Grand Master 2 (TAP Master). * **MARATHON A3**: Tetris the Grand Master 3 (no exams). * **MARATHON AX4**: Another mode from TGM Ace. * **MARATHON C89**: Nintendo NES Tetris. Can you transition and make it to the killscreen? SURVIVAL -------- Modes that concentrate on how long you can survive an increasingly fast and difficult game. * **SURVIVAL 2020**: It only gets worse from Marathon 2020. Beware of the total delay! From other games: * **SURVIVAL A1**: 20G mode from Tetris the Grand Master. * **SURVIVAL A2**: T.A. Death. * **SURVIVAL A3**: Ti Shirase. RACE ---- Modes with no levels, just a single timed goal. * **Race 40**: How fast can you clear 40 lines? No limits, no holds barred. PHANTOM MANIA ------------- Modes where pieces turn invisible as soon as you lock them. One of Cambridge's signature features. * **Phantom Mania**: The classic invisible mode from Nullpomino. Can you handle 999 levels of "the M roll"? * **Phantom Mania 2**: Phantom Mania but way faster! Can you face a mode where even the garbage and the next preview turn invisible? OTHER MODES ----------- * **Strategy**: How well can you plan ahead your movements? Can you handle only having a short time to place each piece? * **TetrisGramâ„¢ Pacer Test**: is a multi-stage piece-placing ability test that progressively gets more difficult as it continues. * **Interval Training**: 30 seconds per section. 20G. 15 frames of lock delay. How long can you last? * **Demon Mode**: An original mode from Oshisaure! Can you push through the ever faster levels and not get denied?