Game modes ========== There are several classes of game modes. MARATHON -------- Modes in which the goal is to play as well as possible over a limited game interval, to ultimately achieve the title of Grand Master. * **MARATHON 2020**: 2020 levels of pure pain. Can you make it all the way? From other games: * **MARATHON A1**: Tetris the Grand Master 1. * **MARATHON A2**: Tetris the Grand Master 2 (TAP Master). * **MARATHON A3**: Tetris the Grand Master 3 (no exams). SURVIVAL -------- Modes that concentrate on how long you can survive an increasingly fast and difficult game. * **SURVIVAL 2020**: It only gets worse from Marathon 2020. Beware of the total delay! From other games: * **SURVIVAL A1**: 20G mode from Tetris the Grand Master. * **SURVIVAL A2**: T.A. Death. * **SURVIVAL A3**: Ti Shirase. PHANTOM MANIA ------------- Modes where pieces turn invisible as soon as you lock them. One of Cambridge's signature features. * **Phantom Mania**: The classic invisible mode from Nullpomino. Can you handle 999 levels of "the M roll"? * **Phantom Mania 2**: Phantom Mania but way faster! Can you face a mode where even the garbage and the next preview turn invisible? OTHER MODES ----------- * **Strategy**: How well can you plan ahead your movements? Can you handle only having a short time to place each piece? * **TetrisGramâ„¢ Pacer Test**: is a multi-stage piece-placing ability test that progressively gets more difficult as it continues. * **Interval Training**: 30 seconds per section. 20G. 15 frames of lock delay. How long can you last?