local ConfigScene = Scene:extend() require 'load.save' function ConfigScene:new() end function ConfigScene:update() end function ConfigScene:render() end function ConfigScene:changeOption(rel) local len = table.getn(main_menu_screens) self.main_menu_state = (self.main_menu_state + len + rel - 1) % len + 1 end function ConfigScene:onInputPress(e) end return ConfigScene