Commit Graph

24 Commits

Author SHA1 Message Date
terpyderp
ad63765eb9 Make all modes compatible with side next 2021-10-19 19:37:48 -05:00
Ishaan Bhardwaj
7dbfe23059 Bump version to beta6 (also closes #19) 2021-07-11 14:04:22 -04:00
Ishaan Bhardwaj
312b95728d Fixed an issue with Survival A3 that prevented extension of the mode 2021-06-17 22:59:30 -04:00
Ishaan Bhardwaj
5013443302 Phantom Mania mechanic bugfixes 2021-06-17 19:10:21 -04:00
Ishaan Bhardwaj
8b09833ae6 PAIRS added, with bugfixes 2021-01-07 18:42:49 -05:00
Ishaan Bhardwaj
1dd46a11ef Fixed torikans giving you a green line 2020-12-04 15:41:44 -05:00
Ishaan Bhardwaj
e13278c6a8 Fixed safelock behavior for hard drop modes 2020-11-10 22:34:48 -05:00
Ishaan Bhardwaj
78ae0ae671 Fixed the piece lock SFX where applicable, in modes that had their own lock functions. 2020-11-09 23:22:28 -05:00
Joe Zeng
1b381c4bf3 Might as well add the dark square while I'm at it. 2020-11-07 01:29:44 -05:00
Joe Zeng
91a87fea73 Fixed the garbage pausing problem in Phantom Mania 2. 2020-11-07 01:12:13 -05:00
Joe Zeng
2e3eff025f Replaced spaces with tabs.
Check CONTRIBUTING.md, guys!
2020-11-06 20:54:14 -05:00
Ishaan Bhardwaj
febb5d546c Score overhauls 2020-11-02 16:12:05 -05:00
Ishaan Bhardwaj
c6482c423e 4w optimization and green/orange line adding for applicable modes 2020-11-02 13:46:16 -05:00
Ishaan Bhardwaj
f2862b4d93 Some score fixes for core TGM modes 2020-10-29 23:03:54 -04:00
Oshisaure
78dcfe43c4 Made Survival A2/A3 torikans stop your game instead of giving an end roll 2020-10-21 05:24:11 +01:00
Oshisaure
8ddf468121 Removed print statements leftover from when i was making sure the torikans were working as intended 2020-10-17 03:42:31 +01:00
Oshisaure
c2d1c1183c Survival A3 torikan now switches to 03:03:00 when playing with World-type rulesets 2020-10-17 02:51:29 +01:00
Ishaan Bhardwaj
b0bda25466 Cool Regret System TM 2020-10-08 22:13:35 -04:00
Oshisaure
2bde9d1378 Added secret grade detection for Marathon A1-A3 and Survival A1-A3 2020-10-09 02:00:42 +01:00
Oshisaure
6b7f18d58a Refactored funcs.lua
- Renamed st and sp to strTrueValues and frameTime respectively
- Modified files calling these to use the new names
- Tidying like formatTime now using a single string.format
2020-10-06 18:14:00 +01:00
Joe Zeng
5c5ffc6887
Added Big Mode as a piece type. (#20)
Survival A3 and Phantom Mania 2 are now in their fully complete glory! :D

Implements #13.
2019-06-16 22:16:09 -04:00
Joe Zeng
96ac054cf6
Stopped bottom-row garbage from clearing 5 lines. (#16)
Resolves #15.

1) Cleared row count is marked before the onPieceLock method is called, letting the piece lock procedure react to the count of rows the piece is about to clear. (In practice, only 0 and non-0 will be different.)

2) The modes with bottom-row garbage will not advance the garbage counter when the piece is about to clear lines, as should be the case.

Also included:

3) Changed the Always O Randomizer to the Always Randomizer that takes which piece it should "always" produce as an argument in the constructor.

4) Fixed the torikan for level 800 in Phantom Mania 2. It should have been 4:45, not 4:40.
2019-06-03 23:12:48 -04:00
Joe Z
cebe57dd1e Removed some of the extraneous static properties.
ARR and drop speed are handled by getters now.
2019-05-29 21:59:53 -04:00
Joe Z
c973929e0c First bundled release. 2019-05-23 00:35:11 -04:00