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Square mode added as toggle
Other things may get toggles too Immobile spins, cascade, credit roll?
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@ -22,6 +22,7 @@ function GameMode:new(secret_inputs)
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self.score = 0
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self.score = 0
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self.level = 0
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self.level = 0
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self.lines = 0
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self.lines = 0
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self.squares = 0
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self.drop_bonus = 0
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self.drop_bonus = 0
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self.are = 0
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self.are = 0
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self.lcd = 0
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self.lcd = 0
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@ -46,6 +47,7 @@ function GameMode:new(secret_inputs)
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self.big_mode = false
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self.big_mode = false
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self.irs = true
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self.irs = true
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self.ihs = true
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self.ihs = true
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self.square_mode = false
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self.rpc_details = "In game"
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self.rpc_details = "In game"
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self.SGnames = {
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self.SGnames = {
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"9", "8", "7", "6", "5", "4", "3", "2", "1",
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"9", "8", "7", "6", "5", "4", "3", "2", "1",
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@ -193,6 +195,11 @@ function GameMode:update(inputs, ruleset)
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if self.piece.locked == true then
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if self.piece.locked == true then
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self.grid:applyPiece(self.piece)
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self.grid:applyPiece(self.piece)
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if self.square_mode then
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self.squares = self.squares + self.grid:markSquares()
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end
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self.grid:markClearedRows()
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self.grid:markClearedRows()
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local cleared_row_count = self.grid:getClearedRowCount()
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local cleared_row_count = self.grid:getClearedRowCount()
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