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TGM3 cool system change
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76142c1dff
commit
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@ -29,6 +29,7 @@ function MarathonA3Game:new()
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self.section_start_time = 0
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self.section_start_time = 0
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self.section_70_times = { [0] = 0 }
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self.section_70_times = { [0] = 0 }
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self.section_times = { [0] = 0 }
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self.section_times = { [0] = 0 }
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self.section_cool = false
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self.randomizer = History6RollsRandomizer()
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self.randomizer = History6RollsRandomizer()
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@ -195,33 +196,37 @@ function MarathonA3Game:updateSectionTimes(old_level, new_level)
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table.insert(self.section_times, section_time)
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table.insert(self.section_times, section_time)
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self.section_start_time = self.frames
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self.section_start_time = self.frames
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self.speed_level = self.section_cool and self.speed_level + 100 or self.speed_level
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if section_time > regret_cutoffs[section] then
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if section_time > regret_cutoffs[section] then
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self.section_cool_grade = self.section_cool_grade - 1
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self.section_cool_grade = self.section_cool_grade - 1
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table.insert(self.section_status, "regret")
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table.insert(self.section_status, "regret")
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self.coolregret_message = "REGRET!!"
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self.coolregret_message = "REGRET!!"
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self.coolregret_timer = 300
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self.coolregret_timer = 300
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elseif section <= 9 and self.section_status[section - 1] == "cool" and
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elseif self.section_cool then
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self.section_70_times[section] < self.section_70_times[section - 1] + 120 then
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self.section_cool_grade = self.section_cool_grade + 1
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self.section_cool_grade = self.section_cool_grade + 1
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self.speed_level = self.speed_level + 100
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table.insert(self.section_status, "cool")
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table.insert(self.section_status, "cool")
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self.coolregret_message = "COOL!!"
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self.coolregret_timer = 300
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elseif self.section_status[section - 1] == "cool" then
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table.insert(self.section_status, "none")
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elseif section <= 9 and self.section_70_times[section] < cool_cutoffs[section] then
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self.section_cool_grade = self.section_cool_grade + 1
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self.speed_level = self.speed_level + 100
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table.insert(self.section_status, "cool")
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self.coolregret_message = "COOL!!"
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self.coolregret_timer = 300
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else
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else
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table.insert(self.section_status, "none")
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table.insert(self.section_status, "none")
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end
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end
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self.section_cool = false
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elseif old_level % 100 < 70 and new_level % 100 >= 70 then
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elseif old_level % 100 < 70 and new_level % 100 >= 70 then
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-- record section 70 time
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-- record section 70 time
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section_70_time = self.frames - self.section_start_time
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section_70_time = self.frames - self.section_start_time
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table.insert(self.section_70_times, section_70_time)
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table.insert(self.section_70_times, section_70_time)
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if section <= 9 and self.section_status[section - 1] == "cool" and
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self.section_70_times[section] < self.section_70_times[section - 1] + 120 then
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self.section_cool = true
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self.coolregret_message = "COOL!!"
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self.coolregret_timer = 300
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elseif self.section_status[section - 1] == "cool" then self.section_cool = false
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elseif section <= 9 and self.section_70_times[section] < cool_cutoffs[section] then
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self.section_cool = true
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self.coolregret_message = "COOL!!"
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self.coolregret_timer = 300
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end
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end
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end
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end
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end
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