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More randomizer fixes?
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@ -52,7 +52,7 @@ end
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function GameMode:initialize()
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-- after all the variables are initialized, run initialization procedures
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for i = 1, 30 do
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for i = 1, self.next_queue_length do
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table.insert(self.next_queue, self:getNextPiece(ruleset))
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end
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end
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@ -4,7 +4,7 @@ local Bag5AltRandomizer = Randomizer:extend()
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function Bag5AltRandomizer:initialize()
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self.bag = {"I", "J", "L", "O", "T"}
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self.prev = "O"
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self.prev = nil
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end
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function Bag5AltRandomizer:generatePiece()
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