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Sakura no longer draws game over effect on completion
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@ -437,6 +437,8 @@ function SakuraGame:advanceOneFrame(inputs, ruleset)
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return true
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return true
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end
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end
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function GameMode:onGameComplete() end
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local function colourXRay(game, block, x, y, age)
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local function colourXRay(game, block, x, y, age)
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local r, g, b, a = .5,.5,.5
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local r, g, b, a = .5,.5,.5
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if ((game.stage_frames/2 - x) % 30 < 1)
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if ((game.stage_frames/2 - x) % 30 < 1)
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