more rpc stuff!

pull/37/head
hailey 2021-09-26 09:51:43 +10:00
parent b28759e0c8
commit ea38ebb89d
7 changed files with 11 additions and 7 deletions

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@ -27,6 +27,9 @@ function GameScene:new(game_mode, ruleset, inputs)
DiscordRPC:update({ DiscordRPC:update({
details = self.game.rpc_details, details = self.game.rpc_details,
state = self.game.name, state = self.game.name,
--largeImageText = "Level "..self.game.level????
largeImageKey = "ingame-0"
--largeImageKey = ingame-<section>
}) })
end end

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@ -27,9 +27,9 @@ function ConfigScene:new()
-- load current config -- load current config
self.config = config.input self.config = config.input
self.highlight = 1 self.highlight = 1
DiscordRPC:update({ DiscordRPC:update({
details = "In menus", details = "In settings",
state = "Changing game settings", state = "Changing game settings",
}) })
@ -52,7 +52,7 @@ function ConfigScene:render()
love.graphics.setFont(font_3x5_4) love.graphics.setFont(font_3x5_4)
love.graphics.print("GAME SETTINGS", 80, 40) love.graphics.print("GAME SETTINGS", 80, 40)
--Lazy check to see if we're on the SFX or BGM slider. Probably will need to be rewritten if more options get added. --Lazy check to see if we're on the SFX or BGM slider. Probably will need to be rewritten if more options get added.
love.graphics.setColor(1, 1, 1, 0.5) love.graphics.setColor(1, 1, 1, 0.5)
if not ConfigScene.options[self.highlight][3] then if not ConfigScene.options[self.highlight][3] then
@ -60,7 +60,7 @@ function ConfigScene:render()
else else
love.graphics.rectangle("fill", 65 + (1+self.highlight-#self.options) * 300, 342, 215, 33) love.graphics.rectangle("fill", 65 + (1+self.highlight-#self.options) * 300, 342, 215, 33)
end end
love.graphics.setFont(font_3x5_2) love.graphics.setFont(font_3x5_2)
for i, option in ipairs(ConfigScene.options) do for i, option in ipairs(ConfigScene.options) do
if not option[3] then if not option[3] then

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@ -10,7 +10,7 @@ local menu_screens = {
function ConfigScene:new() function ConfigScene:new()
self.menu_state = 1 self.menu_state = 1
DiscordRPC:update({ DiscordRPC:update({
details = "In menus", details = "In settings",
state = "Changing input config", state = "Changing input config",
}) })
end end
@ -63,4 +63,4 @@ function ConfigScene:onInputPress(e)
end end
end end
return ConfigScene return ConfigScene

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@ -35,7 +35,7 @@ function KeyConfigScene:new()
self.new_input = {} self.new_input = {}
DiscordRPC:update({ DiscordRPC:update({
details = "In menus", details = "In settings",
state = "Changing key config", state = "Changing key config",
}) })
end end

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@ -39,6 +39,7 @@ function ModeSelectScene:new()
DiscordRPC:update({ DiscordRPC:update({
details = "In menus", details = "In menus",
state = "Choosing a mode", state = "Choosing a mode",
largeImageKey = "icon2"
}) })
end end