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more rpc stuff!
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res/img/rpc/ingame-0.png
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res/img/rpc/ingame-0.png
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@ -27,6 +27,9 @@ function GameScene:new(game_mode, ruleset, inputs)
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DiscordRPC:update({
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DiscordRPC:update({
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details = self.game.rpc_details,
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details = self.game.rpc_details,
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state = self.game.name,
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state = self.game.name,
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--largeImageText = "Level "..self.game.level????
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largeImageKey = "ingame-0"
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--largeImageKey = ingame-<section>
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})
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})
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end
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end
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@ -29,7 +29,7 @@ function ConfigScene:new()
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self.highlight = 1
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self.highlight = 1
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DiscordRPC:update({
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DiscordRPC:update({
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details = "In menus",
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details = "In settings",
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state = "Changing game settings",
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state = "Changing game settings",
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})
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})
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@ -10,7 +10,7 @@ local menu_screens = {
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function ConfigScene:new()
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function ConfigScene:new()
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self.menu_state = 1
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self.menu_state = 1
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DiscordRPC:update({
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DiscordRPC:update({
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details = "In menus",
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details = "In settings",
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state = "Changing input config",
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state = "Changing input config",
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})
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})
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end
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end
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@ -35,7 +35,7 @@ function KeyConfigScene:new()
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self.new_input = {}
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self.new_input = {}
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DiscordRPC:update({
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DiscordRPC:update({
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details = "In menus",
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details = "In settings",
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state = "Changing key config",
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state = "Changing key config",
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})
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})
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end
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end
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@ -39,6 +39,7 @@ function ModeSelectScene:new()
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DiscordRPC:update({
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DiscordRPC:update({
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details = "In menus",
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details = "In menus",
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state = "Choosing a mode",
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state = "Choosing a mode",
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largeImageKey = "icon2"
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})
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})
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end
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end
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