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https://github.com/SashLilac/cambridge.git
synced 2024-11-22 13:29:03 -06:00
A festive easter egg has arrived! (v0.2.6.1)
Good luck hunting for the egg!
This commit is contained in:
parent
083693496e
commit
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@ -20,6 +20,7 @@ backgrounds = {
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love.graphics.newImage("res/backgrounds/1800.png"),
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love.graphics.newImage("res/backgrounds/1800.png"),
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love.graphics.newImage("res/backgrounds/1900.png"),
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love.graphics.newImage("res/backgrounds/1900.png"),
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title = love.graphics.newImage("res/backgrounds/title.png"),
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title = love.graphics.newImage("res/backgrounds/title.png"),
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snow = love.graphics.newImage("res/backgrounds/snow.png"),
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input_config = love.graphics.newImage("res/backgrounds/options-input.png"),
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input_config = love.graphics.newImage("res/backgrounds/options-input.png"),
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game_config = love.graphics.newImage("res/backgrounds/options-game.png"),
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game_config = love.graphics.newImage("res/backgrounds/options-game.png"),
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}
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}
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@ -84,4 +85,5 @@ misc_graphics = {
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go = love.graphics.newImage("res/img/go.png"),
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go = love.graphics.newImage("res/img/go.png"),
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select_mode = love.graphics.newImage("res/img/select_mode.png"),
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select_mode = love.graphics.newImage("res/img/select_mode.png"),
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strike = love.graphics.newImage("res/img/strike.png"),
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strike = love.graphics.newImage("res/img/strike.png"),
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santa = love.graphics.newImage("res/img/santa.png")
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}
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}
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BIN
res/backgrounds/snow.png
Normal file
BIN
res/backgrounds/snow.png
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Binary file not shown.
After Width: | Height: | Size: 1.7 MiB |
BIN
res/bgm/non-loop.ogg
Normal file
BIN
res/bgm/non-loop.ogg
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Binary file not shown.
BIN
res/bgm/non-start.ogg
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BIN
res/bgm/non-start.ogg
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Binary file not shown.
BIN
res/img/santa.png
Normal file
BIN
res/img/santa.png
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Binary file not shown.
After Width: | Height: | Size: 75 KiB |
@ -27,6 +27,11 @@ local mainmenuidle = {
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function TitleScene:new()
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function TitleScene:new()
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self.main_menu_state = 1
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self.main_menu_state = 1
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self.frames = 0
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self.snow_bg_opacity = 0
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self.y_offset = 0
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self.text = ""
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self.text_flag = false
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DiscordRPC:update({
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DiscordRPC:update({
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details = "In menus",
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details = "In menus",
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state = mainmenuidle[math.random(#mainmenuidle)],
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state = mainmenuidle[math.random(#mainmenuidle)],
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@ -34,17 +39,39 @@ function TitleScene:new()
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end
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end
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function TitleScene:update()
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function TitleScene:update()
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if self.text_flag then
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self.frames = self.frames + 1
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self.snow_bg_opacity = self.snow_bg_opacity + 0.01
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end
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if self.frames < 125 then self.y_offset = self.frames
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elseif self.frames < 185 then self.y_offset = 125
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else self.y_offset = 310 - self.frames end
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end
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end
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function TitleScene:render()
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function TitleScene:render()
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love.graphics.setFont(font_3x5_2)
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love.graphics.setFont(font_3x5_2)
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love.graphics.setColor(1, 1, 1, 1 - self.snow_bg_opacity)
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love.graphics.draw(
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love.graphics.draw(
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backgrounds["title"],
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backgrounds["title"],
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0, 0, 0,
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0, 0, 0,
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0.5, 0.5
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0.5, 0.5
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)
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)
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love.graphics.setColor(1, 1, 1, self.snow_bg_opacity)
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love.graphics.draw(
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backgrounds["snow"],
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0, 0, 0,
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0.5, 0.5
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)
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love.graphics.draw(
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misc_graphics["santa"],
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400, -205 + self.y_offset,
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0, 0.5, 0.5
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)
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love.graphics.print("Happy Holidays!", 320, -100 + self.y_offset)
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love.graphics.print(self.restart_message and "Restart Cambridge..." or "", 0, 0)
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love.graphics.print(self.restart_message and "Restart Cambridge..." or "", 0, 0)
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love.graphics.setColor(1, 1, 1, 0.5)
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love.graphics.setColor(1, 1, 1, 0.5)
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@ -74,6 +101,11 @@ function TitleScene:onInputPress(e)
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playSE("cursor")
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playSE("cursor")
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elseif e.input == "menu_back" or e.scancode == "backspace" or e.scancode == "delete" then
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elseif e.input == "menu_back" or e.scancode == "backspace" or e.scancode == "delete" then
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love.event.quit()
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love.event.quit()
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else
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self.text = self.text .. e.scancode
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if self.text == "ffffff" then
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self.text_flag = true
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end
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end
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end
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end
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end
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