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A little easter egg...
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@ -22,6 +22,8 @@ sounds = {
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go = love.audio.newSource("res/se/go.wav", "static"),
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irs = love.audio.newSource("res/se/irs.wav", "static"),
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ihs = love.audio.newSource("res/se/ihs.wav", "static"),
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-- a secret sound!
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welcome = love.audio.newSource("res/se/welcomeToCambridge.wav", "static"),
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}
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function playSE(sound, subsound)
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11
main.lua
11
main.lua
@ -15,6 +15,9 @@ function love.load()
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love.window.setMode(love.graphics.getWidth(), love.graphics.getHeight(), {resizable = true});
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if config.secret == nil then config.secret = false
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elseif config.secret == true then playSE("welcome") end
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if not config.das then config.das = 10 end
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if not config.arr then config.arr = 2 end
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@ -124,6 +127,14 @@ function love.keypressed(key, scancode)
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love.window.setFullscreen(config["fullscreen"])
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elseif scancode == "f2" and scene.title ~= "Input Config" and scene.title ~= "Game" then
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scene = InputConfigScene()
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-- secret sound playing :eyes:
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elseif scancode == "f8" and scene.title == "Title" then
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config.secret = not config.secret
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saveConfig()
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love.graphics.setFont(font_3x5_2)
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love.graphics.print("Restart Cambridge...", 0, 450)
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if config.secret then playSE("mode_decide")
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else playSE("erase") end
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-- function keys are reserved
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elseif string.match(scancode, "^f[1-9]$") or string.match(scancode, "^f[1-9][0-9]+$") then
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return
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BIN
res/se/welcomeToCambridge.wav
Normal file
BIN
res/se/welcomeToCambridge.wav
Normal file
Binary file not shown.
@ -1,5 +1,7 @@
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local TitleScene = Scene:extend()
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TitleScene.title = "Title"
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local main_menu_screens = {
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ModeSelectScene,
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InputConfigScene,
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