Swapped some settings around

pull/4/head
Ishaan Bhardwaj 2020-10-18 23:32:57 -04:00
parent bdcd25b82c
commit e221a91d73
2 changed files with 3 additions and 3 deletions

View File

@ -6,7 +6,7 @@ require 'load.save'
ConfigScene.options = {
-- this serves as reference to what the options' values mean i guess?
{"manlock", "Manual locking", {"Per gamemode","Per ruleset","Harddrop", "Softdrop"}},
{"manlock", "Manual locking", {"Per ruleset","Per gamemode","Harddrop", "Softdrop"}},
{"piece_colour", "Piece Colours", {"Per ruleset", "Arika", "TTC"}},
{"world_reverse", "World Reverse", {"No", "Yes"}},
}

View File

@ -76,8 +76,8 @@ function GameMode:initialize(ruleset)
for i = 1, self.next_queue_length do
table.insert(self.next_queue, self:getNextPiece(ruleset))
end
self.lock_on_soft_drop = ({self.instant_soft_drop, ruleset.softdrop_lock, false, true })[config.gamesettings.manlock]
self.lock_on_hard_drop = ({self.instant_hard_drop, ruleset.harddrop_lock, true, false})[config.gamesettings.manlock]
self.lock_on_soft_drop = ({ruleset.softdrop_lock, self.instant_soft_drop, false, true })[config.gamesettings.manlock]
self.lock_on_hard_drop = ({ruleset.harddrop_lock, self.instant_hard_drop, true, false})[config.gamesettings.manlock]
end
function GameMode:update(inputs, ruleset)