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Changed cool/regret cutoffs.
They're all the same past 500 now - I've been meaning to tweak that for quite some time now.
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@ -202,13 +202,13 @@ end
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local cool_cutoffs = {
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local cool_cutoffs = {
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frameTime(0,36), frameTime(0,36), frameTime(0,36), frameTime(0,36), frameTime(0,36),
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frameTime(0,36), frameTime(0,36), frameTime(0,36), frameTime(0,36), frameTime(0,36),
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frameTime(0,30), frameTime(0,30), frameTime(0,30), frameTime(0,30), frameTime(0,30),
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frameTime(0,30), frameTime(0,30), frameTime(0,30), frameTime(0,30), frameTime(0,30),
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frameTime(0,27), frameTime(0,27), frameTime(0,27),
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frameTime(0,30), frameTime(0,30), frameTime(0,30),
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}
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}
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local regret_cutoffs = {
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local regret_cutoffs = {
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frameTime(0,50), frameTime(0,50), frameTime(0,50), frameTime(0,50), frameTime(0,50),
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frameTime(0,50), frameTime(0,50), frameTime(0,50), frameTime(0,50), frameTime(0,50),
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frameTime(0,40), frameTime(0,40), frameTime(0,40), frameTime(0,40), frameTime(0,40),
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frameTime(0,42), frameTime(0,42), frameTime(0,42), frameTime(0,42), frameTime(0,42),
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frameTime(0,35), frameTime(0,35), frameTime(0,35),
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frameTime(0,42), frameTime(0,42), frameTime(0,42),
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}
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}
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function PhantomMania2Game:updateSectionTimes(old_level, new_level)
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function PhantomMania2Game:updateSectionTimes(old_level, new_level)
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