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https://github.com/SashLilac/cambridge.git
synced 2024-11-22 17:29:03 -06:00
Removed some of the extraneous static properties.
ARR and drop speed are handled by getters now.
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@ -11,8 +11,8 @@ DemonModeGame.name = "Demon Mode"
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DemonModeGame.hash = "DemonMode"
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DemonModeGame.hash = "DemonMode"
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DemonModeGame.tagline = "Can you handle the ludicrous speed past level 20?"
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DemonModeGame.tagline = "Can you handle the ludicrous speed past level 20?"
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DemonModeGame.arr = 1
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DemonModeGame.drop_speed = 1
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function DemonModeGame:new()
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function DemonModeGame:new()
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DemonModeGame.super:new()
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DemonModeGame.super:new()
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@ -11,8 +11,8 @@ IntervalTrainingGame.name = "Interval Training"
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IntervalTrainingGame.hash = "IntervalTraining"
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IntervalTrainingGame.hash = "IntervalTraining"
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IntervalTrainingGame.tagline = "Can you clear the time hurdles when the game goes this fast?"
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IntervalTrainingGame.tagline = "Can you clear the time hurdles when the game goes this fast?"
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IntervalTrainingGame.arr = 1
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IntervalTrainingGame.drop_speed = 1
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function IntervalTrainingGame:new()
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function IntervalTrainingGame:new()
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IntervalTrainingGame.super:new()
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IntervalTrainingGame.super:new()
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@ -11,8 +11,8 @@ LigneGame.name = "Ligne"
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LigneGame.hash = "Ligne"
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LigneGame.hash = "Ligne"
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LigneGame.tagline = "How fast can you clear 40 lines?"
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LigneGame.tagline = "How fast can you clear 40 lines?"
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LigneGame.arr = 1
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LigneGame.drop_speed = 1
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function LigneGame:new()
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function LigneGame:new()
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LigneGame.super:new()
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LigneGame.super:new()
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@ -11,8 +11,7 @@ MarathonA1Game.name = "Marathon A1"
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MarathonA1Game.hash = "MarathonA1"
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MarathonA1Game.hash = "MarathonA1"
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MarathonA1Game.tagline = "Can you score enough points to reach the title of Grand Master?"
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MarathonA1Game.tagline = "Can you score enough points to reach the title of Grand Master?"
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MarathonA1Game.arr = 1
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function MarathonA1Game:getDropSpeed() return 0.2 end
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function MarathonA1Game:new()
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function MarathonA1Game:new()
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MarathonA1Game.super:new()
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MarathonA1Game.super:new()
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@ -11,8 +11,8 @@ MarathonA2Game.name = "Marathon A2"
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MarathonA2Game.hash = "MarathonA2"
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MarathonA2Game.hash = "MarathonA2"
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MarathonA2Game.tagline = "The points don't matter! Can you reach the invisible roll?"
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MarathonA2Game.tagline = "The points don't matter! Can you reach the invisible roll?"
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MarathonA2Game.arr = 1
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MarathonA2Game.drop_speed = 1
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function MarathonA2Game:new()
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function MarathonA2Game:new()
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MarathonA2Game.super:new()
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MarathonA2Game.super:new()
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@ -11,8 +11,8 @@ MarathonA3Game.name = "Marathon A3"
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MarathonA3Game.hash = "MarathonA3"
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MarathonA3Game.hash = "MarathonA3"
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MarathonA3Game.tagline = "The game gets faster way more quickly! Can you get all the Section COOLs?"
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MarathonA3Game.tagline = "The game gets faster way more quickly! Can you get all the Section COOLs?"
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MarathonA3Game.arr = 1
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MarathonA3Game.drop_speed = 1
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function MarathonA3Game:new()
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function MarathonA3Game:new()
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MarathonA3Game.super:new()
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MarathonA3Game.super:new()
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@ -11,8 +11,8 @@ MarathonL1Game.name = "Line Attack"
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MarathonL1Game.hash = "MarathonL1"
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MarathonL1Game.hash = "MarathonL1"
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MarathonL1Game.tagline = "Can you clear the time hurdles when the game goes this fast?"
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MarathonL1Game.tagline = "Can you clear the time hurdles when the game goes this fast?"
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MarathonL1Game.arr = 1
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MarathonL1Game.drop_speed = 1
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function MarathonL1Game:new()
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function MarathonL1Game:new()
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MarathonL1Game.super:new()
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MarathonL1Game.super:new()
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@ -11,8 +11,8 @@ PacerTest.name = "TetrisGram™ Pacer Test"
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PacerTest.hash = "PacerTest"
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PacerTest.hash = "PacerTest"
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PacerTest.tagline = ""
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PacerTest.tagline = ""
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PacerTest.arr = 1
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PacerTest.drop_speed = 1
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local function getLevelFrames(level)
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local function getLevelFrames(level)
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if level == 1 then return 72 * 60 / 8.0
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if level == 1 then return 72 * 60 / 8.0
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@ -11,8 +11,8 @@ PhantomManiaGame.name = "Phantom Mania"
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PhantomManiaGame.hash = "PhantomMania"
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PhantomManiaGame.hash = "PhantomMania"
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PhantomManiaGame.tagline = "The blocks disappear as soon as they're locked! Can you remember where everything is?"
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PhantomManiaGame.tagline = "The blocks disappear as soon as they're locked! Can you remember where everything is?"
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PhantomManiaGame.arr = 1
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PhantomManiaGame.drop_speed = 1
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function PhantomManiaGame:new()
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function PhantomManiaGame:new()
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PhantomManiaGame.super:new()
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PhantomManiaGame.super:new()
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@ -11,8 +11,8 @@ PhantomMania2Game.name = "Phantom Mania 2"
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PhantomMania2Game.hash = "PhantomMania2"
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PhantomMania2Game.hash = "PhantomMania2"
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PhantomMania2Game.tagline = "The blocks disappear even faster now! Can you make it to level 1300?"
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PhantomMania2Game.tagline = "The blocks disappear even faster now! Can you make it to level 1300?"
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PhantomMania2Game.arr = 1
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PhantomMania2Game.drop_speed = 1
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function PhantomMania2Game:new()
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function PhantomMania2Game:new()
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PhantomMania2Game.super:new()
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PhantomMania2Game.super:new()
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@ -11,8 +11,8 @@ PhantomManiaGame.name = "Phantom Mania N"
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PhantomManiaGame.hash = "PhantomManiaN"
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PhantomManiaGame.hash = "PhantomManiaN"
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PhantomManiaGame.tagline = "The old mode from Nullpomino."
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PhantomManiaGame.tagline = "The old mode from Nullpomino."
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PhantomManiaGame.arr = 1
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PhantomManiaGame.drop_speed = 1
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function PhantomManiaGame:new()
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function PhantomManiaGame:new()
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PhantomManiaGame.super:new()
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PhantomManiaGame.super:new()
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@ -11,8 +11,8 @@ StrategyGame.name = "Strategy"
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StrategyGame.hash = "Strategy"
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StrategyGame.hash = "Strategy"
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StrategyGame.tagline = "You have lots of time to think! Can you use it to place a piece fast?"
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StrategyGame.tagline = "You have lots of time to think! Can you use it to place a piece fast?"
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StrategyGame.arr = 1
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StrategyGame.drop_speed = 1
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function StrategyGame:new()
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function StrategyGame:new()
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StrategyGame.super:new()
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StrategyGame.super:new()
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@ -11,8 +11,8 @@ Survival2020Game.name = "Survival 2020"
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Survival2020Game.hash = "Survival2020"
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Survival2020Game.hash = "Survival2020"
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Survival2020Game.tagline = "A new time limit on the blocks! Can you handle being forced to perform under the total delay?"
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Survival2020Game.tagline = "A new time limit on the blocks! Can you handle being forced to perform under the total delay?"
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Survival2020Game.arr = 1
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Survival2020Game.drop_speed = 1
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function Survival2020Game:new()
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function Survival2020Game:new()
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Survival2020Game.super:new()
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Survival2020Game.super:new()
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@ -11,8 +11,8 @@ SurvivalA1Game.name = "Survival A1"
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SurvivalA1Game.hash = "SurvivalA1"
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SurvivalA1Game.hash = "SurvivalA1"
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SurvivalA1Game.tagline = "The game starts fast and only gets faster!"
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SurvivalA1Game.tagline = "The game starts fast and only gets faster!"
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SurvivalA1Game.arr = 1
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SurvivalA1Game.drop_speed = 1
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function SurvivalA1Game:new()
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function SurvivalA1Game:new()
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SurvivalA1Game.super:new()
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SurvivalA1Game.super:new()
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@ -11,8 +11,8 @@ SurvivalA2Game.name = "Survival A2"
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SurvivalA2Game.hash = "SurvivalA2"
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SurvivalA2Game.hash = "SurvivalA2"
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SurvivalA2Game.tagline = "The game starts fast and only gets faster!"
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SurvivalA2Game.tagline = "The game starts fast and only gets faster!"
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SurvivalA2Game.arr = 1
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SurvivalA2Game.drop_speed = 1
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function SurvivalA2Game:new()
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function SurvivalA2Game:new()
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SurvivalA2Game.super:new()
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SurvivalA2Game.super:new()
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@ -11,8 +11,8 @@ SurvivalA3Game.name = "Survival A3"
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SurvivalA3Game.hash = "SurvivalA3"
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SurvivalA3Game.hash = "SurvivalA3"
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SurvivalA3Game.tagline = "The blocks turn black and white! Can you make it to level 1300?"
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SurvivalA3Game.tagline = "The blocks turn black and white! Can you make it to level 1300?"
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SurvivalA3Game.arr = 1
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SurvivalA3Game.drop_speed = 1
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function SurvivalA3Game:new()
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function SurvivalA3Game:new()
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SurvivalA3Game.super:new()
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SurvivalA3Game.super:new()
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