From c18e7ed244117035ca8a629088263bedcbab271e Mon Sep 17 00:00:00 2001 From: Ishaan Bhardwaj Date: Sun, 12 Sep 2021 19:28:00 -0400 Subject: [PATCH] Fixed hold opacity when level < 1000 --- tetris/modes/phantom_mania2.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/tetris/modes/phantom_mania2.lua b/tetris/modes/phantom_mania2.lua index cae2c3e..12ca98b 100644 --- a/tetris/modes/phantom_mania2.lua +++ b/tetris/modes/phantom_mania2.lua @@ -287,7 +287,8 @@ function PhantomMania2Game:setHoldOpacity() if self.level > 1000 and self.level < 1300 then love.graphics.setColor(1, 1, 1, 1 - math.min(1, self.hold_age / 15)) else - self.super:setHoldOpacity() + local colour = self.held and 0.6 or 1 + love.graphics.setColor(colour, colour, colour, 1) end end