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Fixed T floorkick in ARS Ti/ACE/ACE2
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@ -144,7 +144,7 @@ function ARS:attemptWallkicks(piece, new_piece, rot_dir, grid)
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elseif grid:canPlacePiece(new_piece:withOffset({x=-1, y=0})) then
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elseif grid:canPlacePiece(new_piece:withOffset({x=-1, y=0})) then
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piece:setRelativeRotation(rot_dir):setOffset({x=-1, y=0})
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piece:setRelativeRotation(rot_dir):setOffset({x=-1, y=0})
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elseif piece.shape == "T"
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elseif piece.shape == "T"
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and new_piece.rotation == 1
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and new_piece.rotation == 0
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and piece.floorkick == 0
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and piece.floorkick == 0
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and grid:canPlacePiece(new_piece:withOffset({x=0, y=-1}))
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and grid:canPlacePiece(new_piece:withOffset({x=0, y=-1}))
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then
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then
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@ -131,7 +131,7 @@ function ARS:attemptWallkicks(piece, new_piece, rot_dir, grid)
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elseif grid:canPlacePiece(new_piece:withOffset({x=-1, y=0})) then
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elseif grid:canPlacePiece(new_piece:withOffset({x=-1, y=0})) then
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piece:setRelativeRotation(rot_dir):setOffset({x=-1, y=0})
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piece:setRelativeRotation(rot_dir):setOffset({x=-1, y=0})
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elseif piece.shape == "T"
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elseif piece.shape == "T"
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and new_piece.rotation == 1
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and new_piece.rotation == 0
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and piece.floorkick == 0
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and piece.floorkick == 0
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and grid:canPlacePiece(new_piece:withOffset({x=0, y=-1}))
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and grid:canPlacePiece(new_piece:withOffset({x=0, y=-1}))
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then
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then
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@ -131,7 +131,7 @@ function ARS:attemptWallkicks(piece, new_piece, rot_dir, grid)
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elseif grid:canPlacePiece(new_piece:withOffset({x=-1, y=0})) then
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elseif grid:canPlacePiece(new_piece:withOffset({x=-1, y=0})) then
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piece:setRelativeRotation(rot_dir):setOffset({x=-1, y=0})
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piece:setRelativeRotation(rot_dir):setOffset({x=-1, y=0})
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elseif piece.shape == "T"
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elseif piece.shape == "T"
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and new_piece.rotation == 1
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and new_piece.rotation == 0
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and piece.floorkick == 0
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and piece.floorkick == 0
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and grid:canPlacePiece(new_piece:withOffset({x=0, y=-1}))
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and grid:canPlacePiece(new_piece:withOffset({x=0, y=-1}))
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then
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then
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