ACE-SRS has correct number of resets

This commit is contained in:
Ishaan Bhardwaj 2020-12-04 11:22:32 -05:00
parent 3d5b33f41a
commit aea115d953

View File

@ -168,7 +168,7 @@ function SRS:onPieceMove(piece, grid)
piece.lock_delay = 0 -- move reset piece.lock_delay = 0 -- move reset
if piece:isDropBlocked(grid) then if piece:isDropBlocked(grid) then
piece.manipulations = piece.manipulations + 1 piece.manipulations = piece.manipulations + 1
if piece.manipulations >= 127 then if piece.manipulations >= 128 then
piece.locked = true piece.locked = true
end end
end end
@ -178,7 +178,7 @@ function SRS:onPieceRotate(piece, grid)
piece.lock_delay = 0 -- rotate reset piece.lock_delay = 0 -- rotate reset
if piece:isDropBlocked(grid) then if piece:isDropBlocked(grid) then
piece.manipulations = piece.manipulations + 1 piece.manipulations = piece.manipulations + 1
if piece.manipulations >= 127 then if piece.manipulations >= 128 then
piece.locked = true piece.locked = true
end end
end end